CSGSphere3D

package
v0.0.0-...-e10d1cd Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 17, 2025 License: MIT Imports: 29 Imported by: 0

Documentation

Overview

This node allows you to create a sphere for use with the CSG system.

Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a MeshInstance3D with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsCSGSphere3D() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsCSGPrimitive3D

func (self *Extension[T]) AsCSGPrimitive3D() CSGPrimitive3D.Instance

func (*Extension[T]) AsCSGShape3D

func (self *Extension[T]) AsCSGShape3D() CSGShape3D.Instance

func (*Extension[T]) AsCSGSphere3D

func (self *Extension[T]) AsCSGSphere3D() Instance

func (*Extension[T]) AsGeometryInstance3D

func (self *Extension[T]) AsGeometryInstance3D() GeometryInstance3D.Instance

func (*Extension[T]) AsNode

func (self *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsNode3D

func (self *Extension[T]) AsNode3D() Node3D.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsVisualInstance3D

func (self *Extension[T]) AsVisualInstance3D() VisualInstance3D.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.CSGSphere3D

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsCSGPrimitive3D

func (self Instance) AsCSGPrimitive3D() CSGPrimitive3D.Instance

func (Instance) AsCSGShape3D

func (self Instance) AsCSGShape3D() CSGShape3D.Instance

func (Instance) AsCSGSphere3D

func (self Instance) AsCSGSphere3D() Instance

func (Instance) AsGeometryInstance3D

func (self Instance) AsGeometryInstance3D() GeometryInstance3D.Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsNode3D

func (self Instance) AsNode3D() Node3D.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsVisualInstance3D

func (self Instance) AsVisualInstance3D() VisualInstance3D.Instance

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Material

func (self Instance) Material() Material.Instance

func (Instance) RadialSegments

func (self Instance) RadialSegments() int

func (Instance) Radius

func (self Instance) Radius() Float.X

func (Instance) Rings

func (self Instance) Rings() int

func (Instance) SetMaterial

func (self Instance) SetMaterial(value Material.Instance)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetRadialSegments

func (self Instance) SetRadialSegments(value int)

func (Instance) SetRadius

func (self Instance) SetRadius(value Float.X)

func (Instance) SetRings

func (self Instance) SetRings(value int)

func (Instance) SetSmoothFaces

func (self Instance) SetSmoothFaces(value bool)

func (Instance) SmoothFaces

func (self Instance) SmoothFaces() bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL