handler

package
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Published: Mar 17, 2025 License: AGPL-3.0 Imports: 31 Imported by: 0

Documentation

Index

Constants

View Source
const (
	Unknown = iota
	QRCodeImageFetch
	QRCodeWaitingForScan
	QRCodeWaitingForConfirm
	QRCodeTimeout
	QRCodeConfirmed
	QRCodeCanceled
)

Variables

View Source
var AppList = device.GetAppList()

Functions

func AfterLogin

func AfterLogin(cli *client.QQClient)

func Bind

func Bind(c *gin.Context, req any) error

func CORSMiddleware

func CORSMiddleware() gin.HandlerFunc

func CreateBot

func CreateBot(c *gin.Context)

func DeleteBot

func DeleteBot(c *gin.Context)

func DeletePlugin

func DeletePlugin(c *gin.Context)

func FetchQrCode

func FetchQrCode(c *gin.Context)

func GetAllVersion

func GetAllVersion(c *gin.Context)

func InitForwardGin

func InitForwardGin(cli *client.QQClient)

func ListBot

func ListBot(c *gin.Context)

func ListPlugin

func ListPlugin(c *gin.Context)

func LoginStatus

func LoginStatus(cli *client.QQClient) (bool, error)

func PasswordLogin

func PasswordLogin(uin uint32, password string)

func ProcessLoginResp

func ProcessLoginResp(cli *client.QQClient, resp *client.LoginResponse) (bool, error)

func QueryQRCodeStatus

func QueryQRCodeStatus(c *gin.Context)

func Return

func Return(c *gin.Context, resp proto.Message)

func RunForwardGin

func RunForwardGin(engine *gin.Engine, port string) (string, error)

func SavePlugin

func SavePlugin(c *gin.Context)

func SetBaseInfo

func SetBaseInfo(c *gin.Context)

func TokenLogin

func TokenLogin()

func TokenReLogin

func TokenReLogin(userId int64, retryInterval int, retryCount int)

Types

type CaptchaMap

type CaptchaMap struct {
	// contains filtered or unexported fields
}

Map is like a Go map[interface{}]interface{} but is safe for concurrent use by multiple goroutines without additional locking or coordination. Loads, stores, and deletes run in amortized constant time.

The Map type is specialized. Most code should use a plain Go map instead, with separate locking or coordination, for better type safety and to make it easier to maintain other invariants along with the map content.

The Map type is optimized for two common use cases: (1) when the entry for a given key is only ever written once but read many times, as in caches that only grow, or (2) when multiple goroutines read, write, and overwrite entries for disjoint sets of keys. In these two cases, use of a Map may significantly reduce lock contention compared to a Go map paired with a separate Mutex or RWMutex.

The zero Map is empty and ready for use. A Map must not be copied after first use.

var WaitingCaptchas CaptchaMap

func (*CaptchaMap) Delete

func (m *CaptchaMap) Delete(key int64)

Delete deletes the value for a key.

func (*CaptchaMap) Load

func (m *CaptchaMap) Load(key int64) (value *WaitingCaptcha, ok bool)

Load returns the value stored in the map for a key, or nil if no value is present. The ok result indicates whether value was found in the map.

func (*CaptchaMap) LoadAndDelete

func (m *CaptchaMap) LoadAndDelete(key int64) (value *WaitingCaptcha, loaded bool)

LoadAndDelete deletes the value for a key, returning the previous value if any. The loaded result reports whether the key was present.

func (*CaptchaMap) LoadOrStore

func (m *CaptchaMap) LoadOrStore(key int64, value *WaitingCaptcha) (actual *WaitingCaptcha, loaded bool)

LoadOrStore returns the existing value for the key if present. Otherwise, it stores and returns the given value. The loaded result is true if the value was loaded, false if stored.

func (*CaptchaMap) Range

func (m *CaptchaMap) Range(f func(key int64, value *WaitingCaptcha) bool)

Range calls f sequentially for each key and value present in the map. If f returns false, range stops the iteration.

Range does not necessarily correspond to any consistent snapshot of the Map's contents: no key will be visited more than once, but if the value for any key is stored or deleted concurrently, Range may reflect any mapping for that key from any point during the Range call.

Range may be O(N) with the number of elements in the map even if f returns false after a constant number of calls.

func (*CaptchaMap) Store

func (m *CaptchaMap) Store(key int64, value *WaitingCaptcha)

Store sets the value for a key.

type QRCodeResp

type QRCodeResp int

type WaitingCaptcha

type WaitingCaptcha struct {
	Captcha *dto.Bot_Captcha
	Prom    *promise.Promise
}

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