Documentation
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Index ¶
- type DBTX
- type PlayerStat
- type Queries
- func (q *Queries) GetPlayerStats(ctx context.Context, id string) (PlayerStat, error)
- func (q *Queries) GetPlayerStatsByMapStat(ctx context.Context, mapID string) ([]PlayerStat, error)
- func (q *Queries) GetPlayerStatsByMapStats(ctx context.Context, mapIds []string) ([]PlayerStat, error)
- func (q *Queries) GetPlayerStatsByMatch(ctx context.Context, matchID string) ([]PlayerStat, error)
- func (q *Queries) GetPlayerStatsBySteamID(ctx context.Context, steamID uint64) ([]PlayerStat, error)
- func (q *Queries) GetPlayerStatsByTeam(ctx context.Context, teamID string) ([]PlayerStat, error)
- func (q *Queries) WithTx(tx *sql.Tx) *Queries
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type PlayerStat ¶
type PlayerStat struct { ID string MatchID string MapID string TeamID string SteamID uint64 Name string Kills int32 Deaths int32 Roundsplayed uint32 Assists int32 FlashbangAssists uint32 Teamkills uint32 Suicides uint32 HeadshotKills uint32 Damage uint32 BombPlants uint32 BombDefuses uint32 V1 uint32 V2 uint32 V3 uint32 V4 uint32 V5 uint32 K1 uint32 K2 uint32 K3 uint32 K4 uint32 K5 uint32 FirstdeathCt uint32 FirstdeathT uint32 FirstkillCt uint32 FirstkillT uint32 }
type Queries ¶
type Queries struct {
// contains filtered or unexported fields
}
func (*Queries) GetPlayerStats ¶
func (*Queries) GetPlayerStatsByMapStat ¶
func (*Queries) GetPlayerStatsByMapStats ¶
func (*Queries) GetPlayerStatsByMatch ¶
func (*Queries) GetPlayerStatsBySteamID ¶
func (*Queries) GetPlayerStatsByTeam ¶
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