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Constants ¶
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const ( IsNull ZType = 0 IsLong ZType = 1 IsDouble ZType = 2 IsBool ZType = 3 IsArray ZType = 4 IsObject ZType = 5 IsString ZType = 6 IsResource ZType = 7 IsConstant ZType = 8 IsConstantArray ZType = 9 IsCallable ZType = 10 ZendSuccess = 0 ZendFailure = -1 HashKeyIsString = 1 // HASH_KEY_IS_STRING HashKeyIsLong = 2 // HASH_KEY_IS_LONG HashKeyNonExist = 3 // HASH_KEY_NON_EXISTANT HashUpdate = 1 << 0 // HASH_UPDATE HashAdd = 1 << 1 // HASH_ADD HashNextInsert = 1 << 2 // HASH_NEXT_INSERT HashDelKey = 0 // HASH_DEL_KEY HashDelIndex = 1 // HASH_DEL_INDEX HashDelKeyQuick = 2 // HASH_DEL_KEY_QUICK HashUpdateKeyIfNone = 0 // HASH_UPDATE_KEY_IF_NONE HashUpdateKeyIfBefore = 1 // HASH_UPDATE_KEY_IF_BEFORE HashUpdateKeyIfAfter = 2 // HASH_UPDATE_KEY_IF_AFTER HashUpdateKeyAnyway = 3 // HASH_UPDATE_KEY_ANYWAY )
Variables ¶
This section is empty.
Functions ¶
func NewExecuteData ¶
func NewExecuteData(p unsafe.Pointer) api.ExecuteData
func NewZObject ¶
func NewZResource ¶
Types ¶
type ZendString ¶
type ZendString = zendString
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