Documentation
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Index ¶
- Constants
- func CreateFlipbookTextures(rows int, cols int, height int, width int, files []string, output string)
- func CreateUnityDetailMask(metallic_file string, ambient_file string, detail_file string, ...)
- func EnableLog()
- func Luminance(c color.Color) float64
- func MapToHemisphere(w float64, mode int, file string, output string)
- type Image
Constants ¶
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const MODE_CUBIC = 1
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const MODE_EXP = 4
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const MODE_FLIPBOOK = 6
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const MODE_LINEAR = 2
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const MODE_LOG = 3
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const MODE_SQUARE = 0
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const MODE_UNITY_MASK = 5
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const PI = 3.14159265358979323846
Variables ¶
This section is empty.
Functions ¶
func CreateFlipbookTextures ¶
func CreateUnityDetailMask ¶
Types ¶
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