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Constants ¶
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Variables ¶
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var ( HandleType_name = map[int32]string{ 0: "unspecified", 1: "success", 2: "error", 3: "warning", } HandleType_value = map[string]int32{ "unspecified": 0, "success": 1, "error": 2, "warning": 3, } )
Enum value maps for HandleType.
Functions ¶
This section is empty.
Types ¶
type HandleType ¶
type HandleType int32
处理类型
const ( // 特殊处理前端现实状态 HandleType_success HandleType = 1 HandleType_error HandleType = 2 HandleType_warning HandleType = 3 )
func (HandleType) Enum ¶
func (x HandleType) Enum() *HandleType
func (HandleType) String ¶
func (x HandleType) String() string
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