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var ( // ErrPeerExiting signals that the peer received a disconnect request. ErrPeerExiting = fmt.Errorf("peer exiting") )
Functions ¶
This section is empty.
Types ¶
type Peer ¶
type Peer interface {
// SendMessage sends a variadic number of high-priority message to
// remote peer. The first argument denotes if the method should block
// until the messages have been sent to the remote peer or an error is
// returned, otherwise it returns immediately after queuing.
SendMessage(sync bool, msgs ...lnwire.Message) error
// SendMessageLazy sends a variadic number of low-priority message to
// remote peer. The first argument denotes if the method should block
// until the messages have been sent to the remote peer or an error is
// returned, otherwise it returns immediately after queueing.
SendMessageLazy(sync bool, msgs ...lnwire.Message) error
// AddNewChannel adds a new channel to the peer. The channel should fail
// to be added if the cancel channel is closed.
AddNewChannel(channel *channeldb.OpenChannel, cancel <-chan struct{}) error
// WipeChannel removes the channel uniquely identified by its channel
// point from all indexes associated with the peer.
WipeChannel(*wire.OutPoint)
// PubKey returns the serialized public key of the remote peer.
PubKey() [33]byte
// IdentityKey returns the public key of the remote peer.
IdentityKey() *bronec.PublicKey
// Address returns the network address of the remote peer.
Address() net.Addr
// QuitSignal is a method that should return a channel which will be
// sent upon or closed once the backing peer exits. This allows callers
// using the interface to cancel any processing in the event the backing
// implementation exits.
QuitSignal() <-chan struct{}
// LocalFeatures returns the set of features that has been advertised by
// the us to the remote peer. This allows sub-systems that use this
// interface to gate their behavior off the set of negotiated feature
// bits.
LocalFeatures() *lnwire.FeatureVector
// RemoteFeatures returns the set of features that has been advertised
// by the remote peer. This allows sub-systems that use this interface
// to gate their behavior off the set of negotiated feature bits.
RemoteFeatures() *lnwire.FeatureVector
}
Peer is an interface which represents a remote lightning node.
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