Documentation
¶
Index ¶
- Constants
- type Buffer
- func (b *Buffer) ReadAlphanumeric() string
- func (b *Buffer) ReadBool() bool
- func (b *Buffer) ReadByte() byte
- func (b *Buffer) ReadByteArray() []byte
- func (b *Buffer) ReadFloat32() float32
- func (b *Buffer) ReadFloat32Array() []float32
- func (b *Buffer) ReadInt16() int16
- func (b *Buffer) ReadInt16Array() []int16
- func (b *Buffer) ReadInt32() int32
- func (b *Buffer) ReadInt32Array() []int32
- func (b *Buffer) ReadInt8() int8
- func (b *Buffer) ReadInt8Array() []int8
- func (b *Buffer) ReadLowpFloat() float32
- func (b *Buffer) ReadRune() rune
- func (b *Buffer) ReadString() string
- func (b *Buffer) ReadUInt16Array() []uint16
- func (b *Buffer) ReadUInt32Array() []uint32
- func (b *Buffer) ReadUint16() uint16
- func (b *Buffer) ReadUint32() uint32
- func (b *Buffer) ReadVarFloat() float32
- func (b *Buffer) ReadVarInt() int
- func (b *Buffer) ReadVarUint() uint
- func (b *Buffer) Reset()
- func (b *Buffer) Slice() []byte
- func (b *Buffer) WriteAlphanumeric(s string)
- func (b *Buffer) WriteBool(value bool)
- func (b *Buffer) WriteByte(value byte)
- func (b *Buffer) WriteByteArray(value []byte)
- func (b *Buffer) WriteFloat32(value float32)
- func (b *Buffer) WriteFloat32Array(value []float32)
- func (b *Buffer) WriteInt16(value int16)
- func (b *Buffer) WriteInt16Array(value []int16)
- func (b *Buffer) WriteInt32(value int32)
- func (b *Buffer) WriteInt32Array(value []int32)
- func (b *Buffer) WriteInt8(value int8)
- func (b *Buffer) WriteInt8Array(value []int8)
- func (b *Buffer) WriteLowpFloat(value float64)
- func (b *Buffer) WriteString(s string)
- func (b *Buffer) WriteUInt16Array(value []uint16)
- func (b *Buffer) WriteUInt32Array(value []uint32)
- func (b *Buffer) WriteUint16(value uint16)
- func (b *Buffer) WriteUint32(value uint32)
- func (b *Buffer) WriteVarFloat(s float32)
- func (b *Buffer) WriteVarInt(value int)
- func (b *Buffer) WriteVarUint(value uint)
Constants ¶
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const SIZEOF_INT16 = 2 // bytes
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const SIZEOF_INT32 = 4 // bytes
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Buffer ¶
type Buffer struct { Bytes *bytebufferpool.ByteBuffer Offset uint }
func (*Buffer) ReadAlphanumeric ¶
func (*Buffer) ReadByteArray ¶
func (*Buffer) ReadFloat32 ¶
func (*Buffer) ReadFloat32Array ¶
func (*Buffer) ReadInt16Array ¶
func (*Buffer) ReadInt32Array ¶
func (*Buffer) ReadInt8Array ¶
func (*Buffer) ReadLowpFloat ¶
func (*Buffer) ReadString ¶
func (*Buffer) ReadUInt16Array ¶
func (*Buffer) ReadUInt32Array ¶
func (*Buffer) ReadUint16 ¶
func (*Buffer) ReadUint32 ¶
func (*Buffer) ReadVarFloat ¶
func (*Buffer) ReadVarInt ¶
func (*Buffer) ReadVarUint ¶
func (*Buffer) WriteAlphanumeric ¶
func (*Buffer) WriteByteArray ¶
func (*Buffer) WriteFloat32 ¶
func (*Buffer) WriteFloat32Array ¶
func (*Buffer) WriteInt16 ¶
func (*Buffer) WriteInt16Array ¶
func (*Buffer) WriteInt32 ¶
func (*Buffer) WriteInt32Array ¶
func (*Buffer) WriteInt8Array ¶
func (*Buffer) WriteLowpFloat ¶
func (*Buffer) WriteString ¶
func (*Buffer) WriteUInt16Array ¶
func (*Buffer) WriteUInt32Array ¶
func (*Buffer) WriteUint16 ¶
func (*Buffer) WriteUint32 ¶
func (*Buffer) WriteVarFloat ¶
func (*Buffer) WriteVarInt ¶
func (*Buffer) WriteVarUint ¶
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