Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type LaunchConfig ¶
type LaunchConfig struct { MachineType string Server LaunchServerConfig World LaunchWorldConfig }
func (*LaunchConfig) ToRunnerConfig ¶
func (*LaunchConfig) Validate ¶
func (c *LaunchConfig) Validate() error
type LaunchServerConfig ¶
type LaunchWorldConfig ¶
type LauncherService ¶
type LauncherService struct {
// contains filtered or unexported fields
}
func NewLauncherService ¶
func NewLauncherService(config *config.Config, kvs kvs.KeyValueStore, server server.GameServer, streaming *streaming.StreamingService) *LauncherService
func (*LauncherService) Clean ¶
func (h *LauncherService) Clean(ctx context.Context, authKey string)
func (*LauncherService) Launch ¶
func (s *LauncherService) Launch(ctx context.Context, config *LaunchConfig) error
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