Documentation
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Index ¶
- type Window
- func (w *Window) Call(command *Command)
- func (w *Window) CallWhenDisplayed(command *Command)
- func (w *Window) CallWhenReady(command *Command)
- func (w *Window) Create(sendChannel *connection.In, sess *session.Session)
- func (w *Window) DispatchResponse(reply CommandResponse)
- func (w *Window) Focus()
- func (w *Window) HandleError(reply CommandResponse)
- func (w *Window) HandleEvent(reply CommandResponse)
- func (w *Window) HandleReply(reply CommandResponse)
- func (w *Window) IsTarget(targetId uint) bool
- func (w *Window) Maximize()
- func (w *Window) Minimize()
- func (w *Window) Restore()
- func (w *Window) Send(command *Command)
- func (w *Window) SetSendChannel(sendChannel *connection.In)
- func (w *Window) Show()
- func (w *Window) UnFocus()
- func (w *Window) UnMaximize()
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Window ¶
type Window struct { TargetID uint CommandHistory []*Command ResponseHistory []*CommandResponse WaitingResponses []*Command CommandQueue []*Command Url string Title string Ready bool Displayed bool SendChannel *connection.In `json:"-"` }
func (*Window) CallWhenDisplayed ¶
func (w *Window) CallWhenDisplayed(command *Command)
func (*Window) CallWhenReady ¶
func (w *Window) CallWhenReady(command *Command)
func (*Window) DispatchResponse ¶
func (w *Window) DispatchResponse(reply CommandResponse)
func (*Window) HandleError ¶
func (w *Window) HandleError(reply CommandResponse)
func (*Window) HandleEvent ¶
func (w *Window) HandleEvent(reply CommandResponse)
func (*Window) HandleReply ¶
func (w *Window) HandleReply(reply CommandResponse)
func (*Window) SetSendChannel ¶
func (w *Window) SetSendChannel(sendChannel *connection.In)
func (*Window) UnMaximize ¶
func (w *Window) UnMaximize()
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