Documentation
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Index ¶
- type World
- type WorldManager
- func (w *WorldManager) Compress(chunkX int32, chunkZ int32) uint64
- func (w *WorldManager) GetDefaultWorld() world.World
- func (w *WorldManager) GetWorld(name string) world.World
- func (w *WorldManager) LoadWorld(filePath string)
- func (w *WorldManager) SetDefaultWorld(world world.World)
- func (w *WorldManager) UnloadWorld(name string)
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type WorldManager ¶
type WorldManager struct {
// contains filtered or unexported fields
}
func NewWorldManager ¶
func NewWorldManager(defaultWorld string) *WorldManager
func (*WorldManager) GetDefaultWorld ¶
func (w *WorldManager) GetDefaultWorld() world.World
func (*WorldManager) LoadWorld ¶
func (w *WorldManager) LoadWorld(filePath string)
func (*WorldManager) SetDefaultWorld ¶
func (w *WorldManager) SetDefaultWorld(world world.World)
func (*WorldManager) UnloadWorld ¶
func (w *WorldManager) UnloadWorld(name string)
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