Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Battletiles ¶
type Bundle ¶
type Bundle struct { Battletiles *Battletiles MegamanSprites *CharacterSprites SwordSprites *SwordSprites CannonSprites *CannonSprites AirShooterSprites *Sprites BusterSprites *BusterSprites MuzzleFlashSprites *Sprites GustSprites *GustSprites WindFanSprites *WindFanSprites AreaGrabSprites *Sprites VulcanSprites *Sprites WindRackSprites *Sprites FullSynchroSprites *Sprites IcedSprites *Sprites DecorationSprites map[DecorationType]*Sprite ChargingSprites *ChargingSprites ChipIconSprites *Sprites BattleBGM *BGM Sounds map[SoundType]*beep.Buffer TallFont font.Face Tall2Font font.Face TinyNumFont font.Face }
type BusterSprites ¶
type CannonSprites ¶
type CharacterSprites ¶
type CharacterSprites struct { Image *ebiten.Image IdleAnimation *pngsheet.Animation FlinchAnimation *pngsheet.Animation // e.g. flinch, pauses on first frame on drag! StuckAnimation *pngsheet.Animation // e.g. paralyzed, bubbled, frozen TeleportEndAnimation *pngsheet.Animation TeleportStartAnimation *pngsheet.Animation SlashAnimation *pngsheet.Animation // e.g. Sword ThrowAnimation *pngsheet.Animation // e.g. MiniBomb BraceAnimation *pngsheet.Animation // e.g. end of Cannon CannonAnimation *pngsheet.Animation // e.g. Cannon RecoilShotAnimation *pngsheet.Animation // e.g. AirShot HoldInFrontAnimation *pngsheet.Animation // e.g. DolThndr, RskyHony, TankCan, Tornado BusterAnimation *pngsheet.Animation FlourishAnimation *pngsheet.Animation // e.g. BublStar GattlingAnimation *pngsheet.Animation // e.g. Vulcan, MachGun TwoHandedAnimation *pngsheet.Animation // e.g. AquaWhirl }
type ChargingSprites ¶
type DecorationType ¶
type DecorationType int
const ( DecorationTypeNone DecorationType = 0 DecorationTypeDeathExplosion DecorationType = iota DecorationTypeCannonExplosion DecorationTypeBusterPowerShotExplosion DecorationTypeBusterExplosion DecorationTypeVulcanExplosion DecorationTypeSuperVulcanExplosion DecorationTypeUninstallExplosion DecorationTypeChipDeleteExplosion DecorationTypeShieldHitExplosion DecorationTypeNullShortSwordSlash DecorationTypeNullWideSwordSlash DecorationTypeNullLongSwordSlash DecorationTypeNullVeryLongSwordSlash DecorationTypeNullShortBladeSlash DecorationTypeNullWideBladeSlash DecorationTypeNullLongBladeSlash DecorationTypeNullVeryLongBladeSlash DecorationTypeWindSlash DecorationTypeRecov )
type GustSprites ¶
type SwordSprites ¶
type WindFanSprites ¶
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