MultiMeshInstance3D

package
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Published: Sep 17, 2025 License: MIT Imports: 27 Imported by: 0

Documentation

Overview

MultiMeshInstance3D is a specialized node to instance GeometryInstance3Ds based on a MultiMesh resource.

This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsMultiMeshInstance3D() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsGeometryInstance3D

func (self *Extension[T]) AsGeometryInstance3D() GeometryInstance3D.Instance

func (*Extension[T]) AsMultiMeshInstance3D

func (self *Extension[T]) AsMultiMeshInstance3D() Instance

func (*Extension[T]) AsNode

func (self *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsNode3D

func (self *Extension[T]) AsNode3D() Node3D.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsVisualInstance3D

func (self *Extension[T]) AsVisualInstance3D() VisualInstance3D.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.MultiMeshInstance3D

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsGeometryInstance3D

func (self Instance) AsGeometryInstance3D() GeometryInstance3D.Instance

func (Instance) AsMultiMeshInstance3D

func (self Instance) AsMultiMeshInstance3D() Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsNode3D

func (self Instance) AsNode3D() Node3D.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsVisualInstance3D

func (self Instance) AsVisualInstance3D() VisualInstance3D.Instance

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Multimesh

func (self Instance) Multimesh() MultiMesh.Instance

func (Instance) SetMultimesh

func (self Instance) SetMultimesh(value MultiMesh.Instance)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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