GLTFBufferView

package
v0.0.0-...-5eaf078 Latest Latest
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Published: Sep 4, 2025 License: MIT Imports: 24 Imported by: 0

Documentation

Overview

Package GLTFBufferView provides methods for working with GLTFBufferView object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsGLTFBufferView() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsGLTFBufferView

func (self *Extension[T]) AsGLTFBufferView() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.GLTFBufferView

GLTFBufferView is a data structure representing a glTF [code]bufferView[/code] that would be found in the [code]"bufferViews"[/code] array. A buffer is a blob of binary data. A buffer view is a slice of a buffer that can be used to identify and extract data from the buffer. Most custom uses of buffers only need to use the [member buffer], [member byte_length], and [member byte_offset]. The [member byte_stride] and [member indices] properties are for more advanced use cases such as interleaved mesh data encoded for the GPU.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsGLTFBufferView

func (self Instance) AsGLTFBufferView() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) Buffer

func (self Instance) Buffer() int

func (Instance) ByteLength

func (self Instance) ByteLength() int

func (Instance) ByteOffset

func (self Instance) ByteOffset() int

func (Instance) ByteStride

func (self Instance) ByteStride() int

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Indices

func (self Instance) Indices() bool

func (Instance) SetBuffer

func (self Instance) SetBuffer(value int)

func (Instance) SetByteLength

func (self Instance) SetByteLength(value int)

func (Instance) SetByteOffset

func (self Instance) SetByteOffset(value int)

func (Instance) SetByteStride

func (self Instance) SetByteStride(value int)

func (Instance) SetIndices

func (self Instance) SetIndices(value bool)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetVertexAttributes

func (self Instance) SetVertexAttributes(value bool)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) VertexAttributes

func (self Instance) VertexAttributes() bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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