InputEventPanGesture

package
v0.0.0-...-5eaf078 Latest Latest
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Published: Sep 4, 2025 License: MIT Imports: 29 Imported by: 0

Documentation

Overview

Package InputEventPanGesture provides methods for working with InputEventPanGesture object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsInputEventPanGesture() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsInputEvent

func (self *Extension[T]) AsInputEvent() InputEvent.Instance

func (*Extension[T]) AsInputEventFromWindow

func (self *Extension[T]) AsInputEventFromWindow() InputEventFromWindow.Instance

func (*Extension[T]) AsInputEventGesture

func (self *Extension[T]) AsInputEventGesture() InputEventGesture.Instance

func (*Extension[T]) AsInputEventPanGesture

func (self *Extension[T]) AsInputEventPanGesture() Instance

func (*Extension[T]) AsInputEventWithModifiers

func (self *Extension[T]) AsInputEventWithModifiers() InputEventWithModifiers.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.InputEventPanGesture

Stores information about pan gestures. A pan gesture is performed when the user swipes the touch screen with two fingers. It's typically used for panning/scrolling. [b]Note:[/b] On Android, this requires the [member ProjectSettings.input_devices/pointing/android/enable_pan_and_scale_gestures] project setting to be enabled.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsInputEvent

func (self Instance) AsInputEvent() InputEvent.Instance

func (Instance) AsInputEventFromWindow

func (self Instance) AsInputEventFromWindow() InputEventFromWindow.Instance

func (Instance) AsInputEventGesture

func (self Instance) AsInputEventGesture() InputEventGesture.Instance

func (Instance) AsInputEventPanGesture

func (self Instance) AsInputEventPanGesture() Instance

func (Instance) AsInputEventWithModifiers

func (self Instance) AsInputEventWithModifiers() InputEventWithModifiers.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) Delta

func (self Instance) Delta() Vector2.XY

func (Instance) ID

func (self Instance) ID() ID

func (Instance) SetDelta

func (self Instance) SetDelta(value Vector2.XY)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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