RDPipelineMultisampleState

package
v0.0.0-...-5eaf078 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 4, 2025 License: MIT Imports: 24 Imported by: 0

Documentation

Overview

Package RDPipelineMultisampleState provides methods for working with RDPipelineMultisampleState object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsRDPipelineMultisampleState() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRDPipelineMultisampleState

func (self *Extension[T]) AsRDPipelineMultisampleState() Instance

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

[RDPipelineMultisampleState] is used to control how multisample or supersample antialiasing is being performed when rendering using [RenderingDevice].

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRDPipelineMultisampleState

func (self Instance) AsRDPipelineMultisampleState() Instance

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) EnableAlphaToCoverage

func (self Instance) EnableAlphaToCoverage() bool

func (Instance) EnableAlphaToOne

func (self Instance) EnableAlphaToOne() bool

func (Instance) EnableSampleShading

func (self Instance) EnableSampleShading() bool

func (Instance) ID

func (self Instance) ID() ID

func (Instance) MinSampleShading

func (self Instance) MinSampleShading() Float.X

func (Instance) SampleCount

func (self Instance) SampleCount() Rendering.TextureSamples

func (Instance) SampleMasks

func (self Instance) SampleMasks() []int

func (Instance) SetEnableAlphaToCoverage

func (self Instance) SetEnableAlphaToCoverage(value bool)

func (Instance) SetEnableAlphaToOne

func (self Instance) SetEnableAlphaToOne(value bool)

func (Instance) SetEnableSampleShading

func (self Instance) SetEnableSampleShading(value bool)

func (Instance) SetMinSampleShading

func (self Instance) SetMinSampleShading(value Float.X)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetSampleCount

func (self Instance) SetSampleCount(value Rendering.TextureSamples)

func (Instance) SetSampleMasks

func (self Instance) SetSampleMasks(value []int)

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL