StatusIndicator

package
v0.0.0-...-5eaf078 Latest Latest
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Published: Sep 4, 2025 License: MIT Imports: 27 Imported by: 0

Documentation

Overview

Package StatusIndicator provides methods for working with StatusIndicator object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsStatusIndicator() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsNode

func (self *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsStatusIndicator

func (self *Extension[T]) AsStatusIndicator() Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.StatusIndicator
var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsStatusIndicator

func (self Instance) AsStatusIndicator() Instance

func (Instance) GetRect

func (self Instance) GetRect() Rect2.PositionSize

Returns the status indicator rectangle in screen coordinates. If this status indicator is not visible, returns an empty [Rect2].

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Icon

func (self Instance) Icon() Texture2D.Instance

func (Instance) Menu

func (self Instance) Menu() string

func (Instance) OnPressed

func (self Instance) OnPressed(cb func(mouse_button int, mouse_position Vector2i.XY), flags ...Signal.Flags)

func (Instance) SetIcon

func (self Instance) SetIcon(value Texture2D.Instance)

func (Instance) SetMenu

func (self Instance) SetMenu(value string)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetTooltip

func (self Instance) SetTooltip(value string)

func (Instance) SetVisible

func (self Instance) SetVisible(value bool)

func (Instance) Tooltip

func (self Instance) Tooltip() string

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

func (Instance) Visible

func (self Instance) Visible() bool

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