Documentation
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Overview ¶
Package PhysicsShapeQueryParameters3D provides methods for working with PhysicsShapeQueryParameters3D object instances.
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsPhysicsShapeQueryParameters3D() Instance
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) CollideWithAreas() bool
- func (self Instance) CollideWithBodies() bool
- func (self Instance) CollisionMask() int
- func (self Instance) Exclude() []RID.Any
- func (self Instance) ID() ID
- func (self Instance) Margin() Float.X
- func (self Instance) Motion() Vector3.XYZ
- func (self Instance) SetCollideWithAreas(value bool)
- func (self Instance) SetCollideWithBodies(value bool)
- func (self Instance) SetCollisionMask(value int)
- func (self Instance) SetExclude(value []RID.Any)
- func (self Instance) SetMargin(value Float.X)
- func (self Instance) SetMotion(value Vector3.XYZ)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetShape(value Resource.Instance)
- func (self Instance) SetShapeRid(value RID.Any)
- func (self Instance) SetTransform(value Transform3D.BasisOrigin)
- func (self Instance) Shape() Resource.Instance
- func (self Instance) ShapeRid() RID.Any
- func (self Instance) Transform() Transform3D.BasisOrigin
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsPhysicsShapeQueryParameters3D ¶
func (*Extension[T]) AsRefCounted ¶
func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.PhysicsShapeQueryParameters3D
By changing various properties of this object, such as the shape, you can configure the parameters for [method PhysicsDirectSpaceState3D.intersect_shape].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsPhysicsShapeQueryParameters3D ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) CollideWithAreas ¶
func (Instance) CollideWithBodies ¶
func (Instance) CollisionMask ¶
func (Instance) SetCollideWithAreas ¶
func (Instance) SetCollideWithBodies ¶
func (Instance) SetCollisionMask ¶
func (Instance) SetExclude ¶
func (Instance) SetShapeRid ¶
func (Instance) SetTransform ¶
func (self Instance) SetTransform(value Transform3D.BasisOrigin)
func (Instance) Transform ¶
func (self Instance) Transform() Transform3D.BasisOrigin