Documentation
¶
Overview ¶
Package ExternalTexture provides methods for working with ExternalTexture object instances.
Index ¶
- type Advanced
- type Any
- type Extension
- func (self *Extension[T]) AsExternalTexture() Instance
- func (self *Extension[T]) AsObject() [1]gd.Object
- func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
- func (self *Extension[T]) AsResource() Resource.Instance
- func (self *Extension[T]) AsTexture() Texture.Instance
- func (self *Extension[T]) AsTexture2D() Texture2D.Instance
- type ID
- type Instance
- func (self Instance) AsExternalTexture() Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResource() Resource.Instance
- func (self Instance) AsTexture() Texture.Instance
- func (self Instance) AsTexture2D() Texture2D.Instance
- func (self Instance) GetExternalTextureId() int
- func (self Instance) ID() ID
- func (self Instance) SetExternalBufferId(external_buffer_id int)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetSize(value Vector2.XY)
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsExternalTexture ¶
func (*Extension[T]) AsRefCounted ¶
func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
func (*Extension[T]) AsResource ¶
func (*Extension[T]) AsTexture2D ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.ExternalTexture
Displays the content of an external buffer provided by the platform. Requires the [url=https://registry.khronos.org/OpenGL/extensions/OES/OES_EGL_image_external.txt]OES_EGL_image_external[/url] extension (OpenGL) or [url=https://registry.khronos.org/vulkan/specs/1.1-extensions/html/vkspec.html#VK_ANDROID_external_memory_android_hardware_buffer]VK_ANDROID_external_memory_android_hardware_buffer[/url] extension (Vulkan). [b]Note:[/b] This is currently only supported in Android builds.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsExternalTexture ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) AsResource ¶
func (Instance) AsTexture2D ¶
func (Instance) GetExternalTextureId ¶
Returns the external texture ID. Depending on your use case, you may need to pass this to platform APIs, for example, when creating an [code]android.graphics.SurfaceTexture[/code] on Android.
func (Instance) SetExternalBufferId ¶
Sets the external buffer ID. Depending on your use case, you may need to call this with data received from a platform API, for example, [code]SurfaceTexture.getHardwareBuffer()[/code] on Android.