RenderData

package
v0.0.0-...-6566898 Latest Latest
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Published: Sep 11, 2025 License: MIT Imports: 24 Imported by: 0

Documentation

Overview

Package RenderData provides methods for working with RenderData object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsRenderData() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRenderData

func (self *Extension[T]) AsRenderData() Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.RenderData

Abstract render data object, exists for the duration of rendering a single viewport. [b]Note:[/b] This is an internal rendering server object, do not instantiate this from script.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRenderData

func (self Instance) AsRenderData() Instance

func (Instance) GetCameraAttributes

func (self Instance) GetCameraAttributes() RID.CameraAttributes

Returns the [RID] of the camera attributes object in the [RenderingServer] being used to render this viewport.

func (Instance) GetEnvironment

func (self Instance) GetEnvironment() RID.Environment

Returns the [RID] of the environment object in the [RenderingServer] being used to render this viewport.

func (Instance) GetRenderSceneBuffers

func (self Instance) GetRenderSceneBuffers() RenderSceneBuffers.Instance

Returns the [RenderSceneBuffers] object managing the scene buffers for rendering this viewport.

func (Instance) GetRenderSceneData

func (self Instance) GetRenderSceneData() RenderSceneData.Instance

Returns the [RenderSceneData] object managing this frames scene data.

func (Instance) ID

func (self Instance) ID() ID

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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