Documentation
¶
Overview ¶
Package AudioEffectEQ21 provides methods for working with AudioEffectEQ21 object instances.
Index ¶
- type Advanced
- type Any
- type Extension
- func (self *Extension[T]) AsAudioEffect() AudioEffect.Instance
- func (self *Extension[T]) AsAudioEffectEQ() AudioEffectEQ.Instance
- func (self *Extension[T]) AsAudioEffectEQ21() Instance
- func (self *Extension[T]) AsObject() [1]gd.Object
- func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
- func (self *Extension[T]) AsResource() Resource.Instance
- type ID
- type Instance
- func (self Instance) AsAudioEffect() AudioEffect.Instance
- func (self Instance) AsAudioEffectEQ() AudioEffectEQ.Instance
- func (self Instance) AsAudioEffectEQ21() Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResource() Resource.Instance
- func (self Instance) ID() ID
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsAudioEffect ¶
func (self *Extension[T]) AsAudioEffect() AudioEffect.Instance
func (*Extension[T]) AsAudioEffectEQ ¶
func (self *Extension[T]) AsAudioEffectEQ() AudioEffectEQ.Instance
func (*Extension[T]) AsAudioEffectEQ21 ¶
func (*Extension[T]) AsRefCounted ¶
func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
func (*Extension[T]) AsResource ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.AudioEffectEQ21
Frequency bands: Band 1: 22 Hz Band 2: 32 Hz Band 3: 44 Hz Band 4: 63 Hz Band 5: 90 Hz Band 6: 125 Hz Band 7: 175 Hz Band 8: 250 Hz Band 9: 350 Hz Band 10: 500 Hz Band 11: 700 Hz Band 12: 1000 Hz Band 13: 1400 Hz Band 14: 2000 Hz Band 15: 2800 Hz Band 16: 4000 Hz Band 17: 5600 Hz Band 18: 8000 Hz Band 19: 11000 Hz Band 20: 16000 Hz Band 21: 22000 Hz See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ10].
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsAudioEffect ¶
func (self Instance) AsAudioEffect() AudioEffect.Instance
func (Instance) AsAudioEffectEQ ¶
func (self Instance) AsAudioEffectEQ() AudioEffectEQ.Instance
func (Instance) AsAudioEffectEQ21 ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted