AudioEffectPhaser

package
v0.0.0-...-a66c66c Latest Latest
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Published: Sep 12, 2025 License: MIT Imports: 24 Imported by: 0

Documentation

Overview

Package AudioEffectPhaser provides methods for working with AudioEffectPhaser object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsAudioEffectPhaser() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsAudioEffect

func (self *Extension[T]) AsAudioEffect() AudioEffect.Instance

func (*Extension[T]) AsAudioEffectPhaser

func (self *Extension[T]) AsAudioEffectPhaser() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.AudioEffectPhaser

Combines phase-shifted signals with the original signal. The movement of the phase-shifted signals is controlled using a low-frequency oscillator.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsAudioEffect

func (self Instance) AsAudioEffect() AudioEffect.Instance

func (Instance) AsAudioEffectPhaser

func (self Instance) AsAudioEffectPhaser() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) Depth

func (self Instance) Depth() Float.X

func (Instance) Feedback

func (self Instance) Feedback() Float.X

func (Instance) ID

func (self Instance) ID() ID

func (Instance) RangeMaxHz

func (self Instance) RangeMaxHz() Float.X

func (Instance) RangeMinHz

func (self Instance) RangeMinHz() Float.X

func (Instance) RateHz

func (self Instance) RateHz() Float.X

func (Instance) SetDepth

func (self Instance) SetDepth(value Float.X)

func (Instance) SetFeedback

func (self Instance) SetFeedback(value Float.X)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetRangeMaxHz

func (self Instance) SetRangeMaxHz(value Float.X)

func (Instance) SetRangeMinHz

func (self Instance) SetRangeMinHz(value Float.X)

func (Instance) SetRateHz

func (self Instance) SetRateHz(value Float.X)

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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