EditorSceneFormatImporterFBX2GLTF

package
v0.0.0-...-a66c66c Latest Latest
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Published: Sep 12, 2025 License: MIT Imports: 23 Imported by: 0

Documentation

Overview

Package EditorSceneFormatImporterFBX2GLTF provides methods for working with EditorSceneFormatImporterFBX2GLTF object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsEditorSceneFormatImporterFBX2GLTF() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsEditorSceneFormatImporter

func (self *Extension[T]) AsEditorSceneFormatImporter() EditorSceneFormatImporter.Instance

func (*Extension[T]) AsEditorSceneFormatImporterFBX2GLTF

func (self *Extension[T]) AsEditorSceneFormatImporterFBX2GLTF() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

Imports Autodesk FBX 3D scenes by way of converting them to glTF 2.0 using the FBX2glTF command line tool. The location of the FBX2glTF binary is set via the [member EditorSettings.filesystem/import/fbx/fbx2gltf_path] editor setting. This importer is only used if [member ProjectSettings.filesystem/import/fbx2gltf/enabled] is set to [code]true[/code].

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsEditorSceneFormatImporter

func (self Instance) AsEditorSceneFormatImporter() EditorSceneFormatImporter.Instance

func (Instance) AsEditorSceneFormatImporterFBX2GLTF

func (self Instance) AsEditorSceneFormatImporterFBX2GLTF() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) ID

func (self Instance) ID() ID

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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