GLTFSkin

package
v0.0.0-...-a66c66c Latest Latest
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Published: Sep 12, 2025 License: MIT Imports: 25 Imported by: 0

Documentation

Overview

Package GLTFSkin provides methods for working with GLTFSkin object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsGLTFSkin() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsGLTFSkin

func (self *Extension[T]) AsGLTFSkin() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.GLTFSkin
var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsGLTFSkin

func (self Instance) AsGLTFSkin() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) GodotSkin

func (self Instance) GodotSkin() Skin.Instance

func (Instance) ID

func (self Instance) ID() ID

func (Instance) InverseBinds

func (self Instance) InverseBinds() []Transform3D.BasisOrigin

func (Instance) JointIToBoneI

func (self Instance) JointIToBoneI() map[any]any

func (Instance) JointIToName

func (self Instance) JointIToName() map[any]any

func (Instance) Joints

func (self Instance) Joints() []int32

func (Instance) JointsOriginal

func (self Instance) JointsOriginal() []int32

func (Instance) NonJoints

func (self Instance) NonJoints() []int32

func (Instance) Roots

func (self Instance) Roots() []int32

func (Instance) SetGodotSkin

func (self Instance) SetGodotSkin(value Skin.Instance)

func (Instance) SetInverseBinds

func (self Instance) SetInverseBinds(value []Transform3D.BasisOrigin)

func (Instance) SetJointIToBoneI

func (self Instance) SetJointIToBoneI(value map[any]any)

func (Instance) SetJointIToName

func (self Instance) SetJointIToName(value map[any]any)

func (Instance) SetJoints

func (self Instance) SetJoints(value []int32)

func (Instance) SetJointsOriginal

func (self Instance) SetJointsOriginal(value []int32)

func (Instance) SetNonJoints

func (self Instance) SetNonJoints(value []int32)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetRoots

func (self Instance) SetRoots(value []int32)

func (Instance) SetSkeleton

func (self Instance) SetSkeleton(value int)

func (Instance) SetSkinRoot

func (self Instance) SetSkinRoot(value int)

func (Instance) Skeleton

func (self Instance) Skeleton() int

func (Instance) SkinRoot

func (self Instance) SkinRoot() int

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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