PhysicsMaterial

package
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Published: Sep 12, 2025 License: MIT Imports: 23 Imported by: 0

Documentation

Overview

Package PhysicsMaterial provides methods for working with PhysicsMaterial object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsPhysicsMaterial() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsPhysicsMaterial

func (self *Extension[T]) AsPhysicsMaterial() Instance

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.PhysicsMaterial

Holds physics-related properties of a surface, namely its roughness and bounciness. This class is used to apply these properties to a physics body.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) Absorbent

func (self Instance) Absorbent() bool

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsPhysicsMaterial

func (self Instance) AsPhysicsMaterial() Instance

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) Bounce

func (self Instance) Bounce() Float.X

func (Instance) Friction

func (self Instance) Friction() Float.X

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Rough

func (self Instance) Rough() bool

func (Instance) SetAbsorbent

func (self Instance) SetAbsorbent(value bool)

func (Instance) SetBounce

func (self Instance) SetBounce(value Float.X)

func (Instance) SetFriction

func (self Instance) SetFriction(value Float.X)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetRough

func (self Instance) SetRough(value bool)

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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