Documentation
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Overview ¶
Package RenderDataRD provides methods for working with RenderDataRD object instances.
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsRenderData ¶
func (self *Extension[T]) AsRenderData() RenderData.Instance
func (*Extension[T]) AsRenderDataRD ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.RenderDataRD
This object manages all render data for the rendering device based renderers. [b]Note:[/b] This is an internal rendering server object only exposed for GDExtension plugins.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsRenderData ¶
func (self Instance) AsRenderData() RenderData.Instance