Documentation
¶
Overview ¶
Package RenderSceneBuffersConfiguration provides methods for working with RenderSceneBuffersConfiguration object instances.
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AnisotropicFilteringLevel() RenderingServer.ViewportAnisotropicFiltering
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsRenderSceneBuffersConfiguration() Instance
- func (self Instance) FsrSharpness() Float.X
- func (self Instance) ID() ID
- func (self Instance) InternalSize() Vector2i.XY
- func (self Instance) Msaa3d() RenderingServer.ViewportMSAA
- func (self Instance) RenderTarget() RID.Any
- func (self Instance) Scaling3dMode() RenderingServer.ViewportScaling3DMode
- func (self Instance) ScreenSpaceAa() RenderingServer.ViewportScreenSpaceAA
- func (self Instance) SetAnisotropicFilteringLevel(value RenderingServer.ViewportAnisotropicFiltering)
- func (self Instance) SetFsrSharpness(value Float.X)
- func (self Instance) SetInternalSize(value Vector2i.XY)
- func (self Instance) SetMsaa3d(value RenderingServer.ViewportMSAA)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetRenderTarget(value RID.Any)
- func (self Instance) SetScaling3dMode(value RenderingServer.ViewportScaling3DMode)
- func (self Instance) SetScreenSpaceAa(value RenderingServer.ViewportScreenSpaceAA)
- func (self Instance) SetTargetSize(value Vector2i.XY)
- func (self Instance) SetTextureMipmapBias(value Float.X)
- func (self Instance) SetViewCount(value int)
- func (self Instance) TargetSize() Vector2i.XY
- func (self Instance) TextureMipmapBias() Float.X
- func (self Instance) ViewCount() int
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsRefCounted ¶
func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
func (*Extension[T]) AsRenderSceneBuffersConfiguration ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.RenderSceneBuffersConfiguration
This configuration object is created and populated by the render engine on a viewport change and used to (re)configure a [RenderSceneBuffers] object.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AnisotropicFilteringLevel ¶
func (self Instance) AnisotropicFilteringLevel() RenderingServer.ViewportAnisotropicFiltering
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) AsRenderSceneBuffersConfiguration ¶
func (Instance) FsrSharpness ¶
func (Instance) InternalSize ¶
func (Instance) Msaa3d ¶
func (self Instance) Msaa3d() RenderingServer.ViewportMSAA
func (Instance) RenderTarget ¶
func (Instance) Scaling3dMode ¶
func (self Instance) Scaling3dMode() RenderingServer.ViewportScaling3DMode
func (Instance) ScreenSpaceAa ¶
func (self Instance) ScreenSpaceAa() RenderingServer.ViewportScreenSpaceAA
func (Instance) SetAnisotropicFilteringLevel ¶
func (self Instance) SetAnisotropicFilteringLevel(value RenderingServer.ViewportAnisotropicFiltering)
func (Instance) SetFsrSharpness ¶
func (Instance) SetInternalSize ¶
func (Instance) SetMsaa3d ¶
func (self Instance) SetMsaa3d(value RenderingServer.ViewportMSAA)
func (Instance) SetRenderTarget ¶
func (Instance) SetScaling3dMode ¶
func (self Instance) SetScaling3dMode(value RenderingServer.ViewportScaling3DMode)
func (Instance) SetScreenSpaceAa ¶
func (self Instance) SetScreenSpaceAa(value RenderingServer.ViewportScreenSpaceAA)