Shape3D

package
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Published: Sep 14, 2025 License: MIT Imports: 23 Imported by: 0

Documentation

Overview

Abstract base class for all 3D shapes, intended for use in physics.

Performance: Primitive shapes, especially graphics.gd/classdb/SphereShape3D, are fast to check collisions against. graphics.gd/classdb/ConvexPolygonShape3D and graphics.gd/classdb/HeightMapShape3D are slower, and graphics.gd/classdb/ConcavePolygonShape3D is the slowest.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsShape3D() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

func (*Extension[T]) AsShape3D

func (self *Extension[T]) AsShape3D() Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.Shape3D

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsShape3D

func (self Instance) AsShape3D() Instance

func (Instance) CustomSolverBias

func (self Instance) CustomSolverBias() Float.X

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Margin

func (self Instance) Margin() Float.X

func (Instance) SetCustomSolverBias

func (self Instance) SetCustomSolverBias(value Float.X)

func (Instance) SetMargin

func (self Instance) SetMargin(value Float.X)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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