Documentation
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Overview ¶
Similar to graphics.gd/classdb/EditorResourcePicker this graphics.gd/classdb/Control node is used in the editor's Inspector dock, but only to edit the script property of a graphics.gd/classdb/Node. Default options for creating new resources of all possible subtypes are replaced with dedicated buttons that open the "Attach Node Script" dialog. Can be used with graphics.gd/classdb/EditorInspectorPlugin to recreate the same behavior.
Note: You must set the Instance.ScriptOwner for the custom context menu items to work.
Index ¶
- type Advanced
- type Any
- type Extension
- func (self *Extension[T]) AsBoxContainer() BoxContainer.Instance
- func (self *Extension[T]) AsCanvasItem() CanvasItem.Instance
- func (self *Extension[T]) AsContainer() Container.Instance
- func (self *Extension[T]) AsControl() Control.Instance
- func (self *Extension[T]) AsEditorResourcePicker() EditorResourcePicker.Instance
- func (self *Extension[T]) AsEditorScriptPicker() Instance
- func (self *Extension[T]) AsHBoxContainer() HBoxContainer.Instance
- func (self *Extension[T]) AsNode() Node.Instance
- func (self *Extension[T]) AsObject() [1]gd.Object
- type ID
- type Instance
- func (self Instance) AsBoxContainer() BoxContainer.Instance
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsContainer() Container.Instance
- func (self Instance) AsControl() Control.Instance
- func (self Instance) AsEditorResourcePicker() EditorResourcePicker.Instance
- func (self Instance) AsEditorScriptPicker() Instance
- func (self Instance) AsHBoxContainer() HBoxContainer.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) ID() ID
- func (self Instance) ScriptOwner() Node.Instance
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetScriptOwner(value Node.Instance)
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsBoxContainer ¶
func (self *Extension[T]) AsBoxContainer() BoxContainer.Instance
func (*Extension[T]) AsCanvasItem ¶
func (self *Extension[T]) AsCanvasItem() CanvasItem.Instance
func (*Extension[T]) AsContainer ¶
func (*Extension[T]) AsEditorResourcePicker ¶
func (self *Extension[T]) AsEditorResourcePicker() EditorResourcePicker.Instance
func (*Extension[T]) AsEditorScriptPicker ¶
func (*Extension[T]) AsHBoxContainer ¶
func (self *Extension[T]) AsHBoxContainer() HBoxContainer.Instance
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.EditorScriptPicker
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsBoxContainer ¶
func (self Instance) AsBoxContainer() BoxContainer.Instance
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) AsContainer ¶
func (Instance) AsEditorResourcePicker ¶
func (self Instance) AsEditorResourcePicker() EditorResourcePicker.Instance
func (Instance) AsEditorScriptPicker ¶
func (Instance) AsHBoxContainer ¶
func (self Instance) AsHBoxContainer() HBoxContainer.Instance