InputEventMagnifyGesture

package
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Published: Sep 16, 2025 License: MIT Imports: 27 Imported by: 0

Documentation

Overview

Stores the factor of a magnifying touch gesture. This is usually performed when the user pinches the touch screen and used for zooming in/out.

Note: On Android, this requires the graphics.gd/classdb/ProjectSettings "input_devices/pointing/android/enable_pan_and_scale_gestures" project setting to be enabled.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsInputEventMagnifyGesture() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsInputEvent

func (self *Extension[T]) AsInputEvent() InputEvent.Instance

func (*Extension[T]) AsInputEventFromWindow

func (self *Extension[T]) AsInputEventFromWindow() InputEventFromWindow.Instance

func (*Extension[T]) AsInputEventGesture

func (self *Extension[T]) AsInputEventGesture() InputEventGesture.Instance

func (*Extension[T]) AsInputEventMagnifyGesture

func (self *Extension[T]) AsInputEventMagnifyGesture() Instance

func (*Extension[T]) AsInputEventWithModifiers

func (self *Extension[T]) AsInputEventWithModifiers() InputEventWithModifiers.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsInputEvent

func (self Instance) AsInputEvent() InputEvent.Instance

func (Instance) AsInputEventFromWindow

func (self Instance) AsInputEventFromWindow() InputEventFromWindow.Instance

func (Instance) AsInputEventGesture

func (self Instance) AsInputEventGesture() InputEventGesture.Instance

func (Instance) AsInputEventMagnifyGesture

func (self Instance) AsInputEventMagnifyGesture() Instance

func (Instance) AsInputEventWithModifiers

func (self Instance) AsInputEventWithModifiers() InputEventWithModifiers.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) Factor

func (self Instance) Factor() Float.X

func (Instance) ID

func (self Instance) ID() ID

func (Instance) SetFactor

func (self Instance) SetFactor(value Float.X)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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