Documentation
¶
Overview ¶
A link between two positions on [graphics.gd/classdb/NavigationRegion2D]s that agents can be routed through. These positions can be on the same graphics.gd/classdb/NavigationRegion2D or on two different ones. Links are useful to express navigation methods other than traveling along the surface of the navigation polygon, such as ziplines, teleporters, or gaps that can be jumped across.
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsNavigationLink2D() Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsNode2D() Node2D.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) Bidirectional() bool
- func (self Instance) Enabled() bool
- func (self Instance) EndPosition() Vector2.XY
- func (self Instance) EnterCost() Float.X
- func (self Instance) GetGlobalEndPosition() Vector2.XY
- func (self Instance) GetGlobalStartPosition() Vector2.XY
- func (self Instance) GetNavigationLayerValue(layer_number int) bool
- func (self Instance) GetNavigationMap() RID.NavigationMap2D
- func (self Instance) GetRid() RID.NavigationLink2D
- func (self Instance) ID() ID
- func (self Instance) NavigationLayers() int
- func (self Instance) SetBidirectional(value bool)
- func (self Instance) SetEnabled(value bool)
- func (self Instance) SetEndPosition(value Vector2.XY)
- func (self Instance) SetEnterCost(value Float.X)
- func (self Instance) SetGlobalEndPosition(position Vector2.XY)
- func (self Instance) SetGlobalStartPosition(position Vector2.XY)
- func (self Instance) SetNavigationLayerValue(layer_number int, value bool)
- func (self Instance) SetNavigationLayers(value int)
- func (self Instance) SetNavigationMap(navigation_map RID.NavigationMap2D)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetStartPosition(value Vector2.XY)
- func (self Instance) SetTravelCost(value Float.X)
- func (self Instance) StartPosition() Vector2.XY
- func (self Instance) TravelCost() Float.X
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsCanvasItem ¶
func (self *Extension[T]) AsCanvasItem() CanvasItem.Instance
func (*Extension[T]) AsNavigationLink2D ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.NavigationLink2D
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) AsNavigationLink2D ¶
func (Instance) Bidirectional ¶
func (Instance) EndPosition ¶
func (Instance) GetGlobalEndPosition ¶
Returns the Instance.EndPosition that is relative to the link as a global position.
func (Instance) GetGlobalStartPosition ¶
Returns the Instance.StartPosition that is relative to the link as a global position.
func (Instance) GetNavigationLayerValue ¶
Returns whether or not the specified layer of the Instance.NavigationLayers bitmask is enabled, given a 'layer_number' between 1 and 32.
func (Instance) GetNavigationMap ¶
func (self Instance) GetNavigationMap() RID.NavigationMap2D
Returns the current navigation map [Resource.ID] used by this link.
func (Instance) GetRid ¶
func (self Instance) GetRid() RID.NavigationLink2D
Returns the [Resource.ID] of this link on the graphics.gd/classdb/NavigationServer2D.
func (Instance) NavigationLayers ¶
func (Instance) SetBidirectional ¶
func (Instance) SetEnabled ¶
func (Instance) SetEndPosition ¶
func (Instance) SetEnterCost ¶
func (Instance) SetGlobalEndPosition ¶
Sets the Instance.EndPosition that is relative to the link from a global 'position'.
func (Instance) SetGlobalStartPosition ¶
Sets the Instance.StartPosition that is relative to the link from a global 'position'.
func (Instance) SetNavigationLayerValue ¶
Based on 'value', enables or disables the specified layer in the Instance.NavigationLayers bitmask, given a 'layer_number' between 1 and 32.
func (Instance) SetNavigationLayers ¶
func (Instance) SetNavigationMap ¶
func (self Instance) SetNavigationMap(navigation_map RID.NavigationMap2D)
Sets the [Resource.ID] of the navigation map this link should use. By default the link will automatically join the graphics.gd/classdb/World2D default navigation map so this function is only required to override the default map.