Documentation
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Overview ¶
Can have graphics.gd/classdb/PathFollow3D child nodes moving along the graphics.gd/classdb/Curve3D. See graphics.gd/classdb/PathFollow3D for more information on the usage.
Note that the path is considered as relative to the moved nodes (children of graphics.gd/classdb/PathFollow3D). As such, the curve should usually start with a zero vector (0, 0, 0).
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsNode3D() Node3D.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsPath3D() Instance
- func (self Instance) Curve() Curve3D.Instance
- func (self Instance) DebugCustomColor() Color.RGBA
- func (self Instance) ID() ID
- func (self Instance) OnCurveChanged(cb func(), flags ...Signal.Flags)
- func (self Instance) OnDebugColorChanged(cb func(), flags ...Signal.Flags)
- func (self Instance) SetCurve(value Curve3D.Instance)
- func (self Instance) SetDebugCustomColor(value Color.RGBA)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.