Documentation
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Overview ¶
Package uvec2 provides GPU operations on two-component unsigned integer vectors.
Index ¶
- func BitsToFloat(a XY) gpu.Vec2
- func Equal(a, b XY) gpu.Vec2b
- func GreaterThan(a, b XY) gpu.Vec2b
- func GreaterThanEqual(a, b XY) gpu.Vec2b
- func LessThan(a, b XY) gpu.Vec2b
- func LessThanEqual(a, b XY) gpu.Vec2b
- func NotEqual(a, b XY) gpu.Vec2b
- type XY
- func Add[T gpu.AnyUint | XY](a XY, b T) XY
- func Clamp(a, min, max XY) XY
- func ClampX[A, B gpu.AnyUint](a XY, min A, max B) XY
- func Div[T gpu.AnyUint | XY](a XY, b T) XY
- func Max[T gpu.AnyUint | XY](a XY, b T) XY
- func Min[B gpu.AnyUint | XY](a XY, b B) XY
- func Mul[T gpu.AnyUint | XY](a XY, b T) XY
- func New[X, Y gpu.AnyUint](x X, y Y) XY
- func Sub[T gpu.AnyUint | XY](a XY, b T) XY
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BitsToFloat ¶
func GreaterThan ¶
func GreaterThanEqual ¶
func LessThanEqual ¶
Types ¶
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