Documentation
¶
Overview ¶
When used directly in an graphics.gd/classdb/AudioStreamPlayer node, graphics.gd/classdb/AudioStreamMicrophone plays back microphone input in real-time. This can be used in conjunction with graphics.gd/classdb/AudioEffectCapture to process the data or save it.
Note: graphics.gd/classdb/ProjectSettings "audio/driver/enable_input" must be true for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AsAudioStream() AudioStream.Instance
- func (self Instance) AsAudioStreamMicrophone() Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) AsResource() Resource.Instance
- func (self Instance) ID() ID
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsAudioStream ¶
func (self *Extension[T]) AsAudioStream() AudioStream.Instance
func (*Extension[T]) AsAudioStreamMicrophone ¶
func (*Extension[T]) AsRefCounted ¶
func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
func (*Extension[T]) AsResource ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.AudioStreamMicrophone
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsAudioStream ¶
func (self Instance) AsAudioStream() AudioStream.Instance
func (Instance) AsAudioStreamMicrophone ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted