GradientTexture1D

package
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Published: Sep 16, 2025 License: MIT Imports: 26 Imported by: 0

Documentation

Overview

A 1D texture that obtains colors from a graphics.gd/classdb/Gradient to fill the texture data. The texture is filled by sampling the gradient for each pixel. Therefore, the texture does not necessarily represent an exact copy of the gradient, as it may miss some colors if there are not enough pixels. See also graphics.gd/classdb/GradientTexture2D, graphics.gd/classdb/CurveTexture and graphics.gd/classdb/CurveXYZTexture.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsGradientTexture1D() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsGradientTexture1D

func (self *Extension[T]) AsGradientTexture1D() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

func (*Extension[T]) AsTexture

func (self *Extension[T]) AsTexture() Texture.Instance

func (*Extension[T]) AsTexture2D

func (self *Extension[T]) AsTexture2D() Texture2D.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.GradientTexture1D

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsGradientTexture1D

func (self Instance) AsGradientTexture1D() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsTexture

func (self Instance) AsTexture() Texture.Instance

func (Instance) AsTexture2D

func (self Instance) AsTexture2D() Texture2D.Instance

func (Instance) Gradient

func (self Instance) Gradient() Gradient.Instance

func (Instance) ID

func (self Instance) ID() ID

func (Instance) SetGradient

func (self Instance) SetGradient(value Gradient.Instance)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetUseHdr

func (self Instance) SetUseHdr(value bool)

func (Instance) SetWidth

func (self Instance) SetWidth(value int)

func (Instance) UseHdr

func (self Instance) UseHdr() bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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