CylinderMesh

package
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Published: Sep 16, 2025 License: MIT Imports: 25 Imported by: 0

Documentation

Overview

Class representing a cylindrical graphics.gd/classdb/PrimitiveMesh. This class can be used to create cones by setting either the Instance.TopRadius or Instance.BottomRadius properties to 0.0.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsCylinderMesh() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsCylinderMesh

func (self *Extension[T]) AsCylinderMesh() Instance

func (*Extension[T]) AsMesh

func (self *Extension[T]) AsMesh() Mesh.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsPrimitiveMesh

func (self *Extension[T]) AsPrimitiveMesh() PrimitiveMesh.Instance

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.CylinderMesh

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsCylinderMesh

func (self Instance) AsCylinderMesh() Instance

func (Instance) AsMesh

func (self Instance) AsMesh() Mesh.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsPrimitiveMesh

func (self Instance) AsPrimitiveMesh() PrimitiveMesh.Instance

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) BottomRadius

func (self Instance) BottomRadius() Float.X

func (Instance) CapBottom

func (self Instance) CapBottom() bool

func (Instance) CapTop

func (self Instance) CapTop() bool

func (Instance) Height

func (self Instance) Height() Float.X

func (Instance) ID

func (self Instance) ID() ID

func (Instance) RadialSegments

func (self Instance) RadialSegments() int

func (Instance) Rings

func (self Instance) Rings() int

func (Instance) SetBottomRadius

func (self Instance) SetBottomRadius(value Float.X)

func (Instance) SetCapBottom

func (self Instance) SetCapBottom(value bool)

func (Instance) SetCapTop

func (self Instance) SetCapTop(value bool)

func (Instance) SetHeight

func (self Instance) SetHeight(value Float.X)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetRadialSegments

func (self Instance) SetRadialSegments(value int)

func (Instance) SetRings

func (self Instance) SetRings(value int)

func (Instance) SetTopRadius

func (self Instance) SetTopRadius(value Float.X)

func (Instance) TopRadius

func (self Instance) TopRadius() Float.X

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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