Texture2DArrayRD

package
v0.0.0-...-535787f Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 16, 2025 License: MIT Imports: 26 Imported by: 0

Documentation

Overview

This texture array class allows you to use a 2D array texture created directly on the graphics.gd/classdb/RenderingDevice as a texture for materials, meshes, etc.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsTexture2DArrayRD() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

func (*Extension[T]) AsTexture

func (self *Extension[T]) AsTexture() Texture.Instance

func (*Extension[T]) AsTexture2DArrayRD

func (self *Extension[T]) AsTexture2DArrayRD() Instance

func (*Extension[T]) AsTextureLayered

func (self *Extension[T]) AsTextureLayered() TextureLayered.Instance

func (*Extension[T]) AsTextureLayeredRD

func (self *Extension[T]) AsTextureLayeredRD() TextureLayeredRD.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.Texture2DArrayRD

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsTexture

func (self Instance) AsTexture() Texture.Instance

func (Instance) AsTexture2DArrayRD

func (self Instance) AsTexture2DArrayRD() Instance

func (Instance) AsTextureLayered

func (self Instance) AsTextureLayered() TextureLayered.Instance

func (Instance) AsTextureLayeredRD

func (self Instance) AsTextureLayeredRD() TextureLayeredRD.Instance

func (Instance) ID

func (self Instance) ID() ID

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL