Documentation
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Overview ¶
graphics.gd/classdb/LightmapProbe represents the position of a single manually placed probe for dynamic object lighting with graphics.gd/classdb/LightmapGI. Lightmap probes affect the lighting of graphics.gd/classdb/GeometryInstance3D-derived nodes that have their graphics.gd/classdb/GeometryInstance3D.Instance.GiMode set to [Geometryinstance3d.GiModeDynamic].
Typically, graphics.gd/classdb/LightmapGI probes are placed automatically by setting graphics.gd/classdb/LightmapGI.Instance.GenerateProbesSubdiv to a value other than [Lightmapgi.GenerateProbesDisabled]. By creating graphics.gd/classdb/LightmapProbe nodes before baking lightmaps, you can add more probes in specific areas for greater detail, or disable automatic generation and rely only on manually placed probes instead.
Note: graphics.gd/classdb/LightmapProbe nodes that are placed after baking lightmaps are ignored by dynamic objects. You must bake lightmaps again after creating or modifying [graphics.gd/classdb/LightmapProbe]s for the probes to be effective.
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AsLightmapProbe() Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsNode3D() Node3D.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) ID() ID
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsLightmapProbe ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.LightmapProbe
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.