ThemeDB

package
v0.0.0-...-0d6c339 Latest Latest
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Published: Sep 16, 2025 License: MIT Imports: 27 Imported by: 0

Documentation

Overview

This singleton provides access to static information about graphics.gd/classdb/Theme resources used by the engine and by your projects. You can fetch the default engine theme, as well as your project configured theme.

graphics.gd/classdb/ThemeDB also contains fallback values for theme properties.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Advanced

func Advanced() class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

func FallbackBaseScale

func FallbackBaseScale() Float.X

func FallbackFont

func FallbackFont() Font.Instance

func FallbackFontSize

func FallbackFontSize() int

func FallbackIcon

func FallbackIcon() Texture2D.Instance

func FallbackStylebox

func FallbackStylebox() StyleBox.Instance

func GetDefaultTheme

func GetDefaultTheme() Theme.Instance

Returns a reference to the default engine graphics.gd/classdb/Theme. This theme resource is responsible for the out-of-the-box look of graphics.gd/classdb/Control nodes and cannot be overridden.

func GetProjectTheme

func GetProjectTheme() Theme.Instance

Returns a reference to the custom project graphics.gd/classdb/Theme. This theme resources allows to override the default engine theme for every control node in the project.

To set the project theme, see graphics.gd/classdb/ProjectSettings "gui/theme/custom".

func OnFallbackChanged

func OnFallbackChanged(cb func(), flags ...Signal.Flags)

func SetFallbackBaseScale

func SetFallbackBaseScale(value Float.X)

func SetFallbackFont

func SetFallbackFont(value Font.Instance)

func SetFallbackFontSize

func SetFallbackFontSize(value int)

func SetFallbackIcon

func SetFallbackIcon(value Texture2D.Instance)

func SetFallbackStylebox

func SetFallbackStylebox(value StyleBox.Instance)

Types

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.ThemeDB

Instance of the class with convieniently typed arguments and results.

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) ID

func (self Instance) ID() ID

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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