ScriptCreateDialog

package
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Published: Sep 17, 2025 License: MIT Imports: 28 Imported by: 0

Documentation

Overview

The ScriptCreateDialog creates script files according to a given template for a given scripting language. The standard use is to configure its fields prior to calling one of the Window.Popup methods.

package main

import "graphics.gd/classdb/ScriptCreateDialog"

func ExampleScriptCreateDialog() {
	var dialog = ScriptCreateDialog.New()
	dialog.Config("Node", "res://new_node.gd")                       // For in-engine types.
	dialog.Config("\"res://base_node.gd\"", "res://derived_node.gd") // For script types.
	dialog.AsWindow().PopupCentered()
}

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsScriptCreateDialog() Instance
}

type Expanded

type Expanded = MoreArgs

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsAcceptDialog

func (self *Extension[T]) AsAcceptDialog() AcceptDialog.Instance

func (*Extension[T]) AsConfirmationDialog

func (self *Extension[T]) AsConfirmationDialog() ConfirmationDialog.Instance

func (*Extension[T]) AsNode

func (self *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsScriptCreateDialog

func (self *Extension[T]) AsScriptCreateDialog() Instance

func (*Extension[T]) AsViewport

func (self *Extension[T]) AsViewport() Viewport.Instance

func (*Extension[T]) AsWindow

func (self *Extension[T]) AsWindow() Window.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.ScriptCreateDialog

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsAcceptDialog

func (self Instance) AsAcceptDialog() AcceptDialog.Instance

func (Instance) AsConfirmationDialog

func (self Instance) AsConfirmationDialog() ConfirmationDialog.Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsScriptCreateDialog

func (self Instance) AsScriptCreateDialog() Instance

func (Instance) AsViewport

func (self Instance) AsViewport() Viewport.Instance

func (Instance) AsWindow

func (self Instance) AsWindow() Window.Instance

func (Instance) Config

func (self Instance) Config(inherits string, path string)

Prefills required fields to configure the ScriptCreateDialog for use.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) MoreArgs

func (self Instance) MoreArgs() MoreArgs

MoreArgs enables certain functions to be called with additional 'optional' arguments.

func (Instance) OnScriptCreated

func (self Instance) OnScriptCreated(cb func(script Script.Instance), flags ...Signal.Flags)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

type MoreArgs

type MoreArgs [1]gdclass.ScriptCreateDialog

MoreArgs is a container for Instance functions with additional 'optional' arguments.

func (MoreArgs) Config

func (self MoreArgs) Config(inherits string, path string, built_in_enabled bool, load_enabled bool)

Prefills required fields to configure the ScriptCreateDialog for use.

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