Documentation
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Overview ¶
The ScriptCreateDialog creates script files according to a given template for a given scripting language. The standard use is to configure its fields prior to calling one of the Window.Popup methods.
package main import "graphics.gd/classdb/ScriptCreateDialog" func ExampleScriptCreateDialog() { var dialog = ScriptCreateDialog.New() dialog.Config("Node", "res://new_node.gd") // For in-engine types. dialog.Config("\"res://base_node.gd\"", "res://derived_node.gd") // For script types. dialog.AsWindow().PopupCentered() }
Index ¶
- type Advanced
- type Any
- type Expanded
- type Extension
- func (self *Extension[T]) AsAcceptDialog() AcceptDialog.Instance
- func (self *Extension[T]) AsConfirmationDialog() ConfirmationDialog.Instance
- func (self *Extension[T]) AsNode() Node.Instance
- func (self *Extension[T]) AsObject() [1]gd.Object
- func (self *Extension[T]) AsScriptCreateDialog() Instance
- func (self *Extension[T]) AsViewport() Viewport.Instance
- func (self *Extension[T]) AsWindow() Window.Instance
- type ID
- type Instance
- func (self Instance) AsAcceptDialog() AcceptDialog.Instance
- func (self Instance) AsConfirmationDialog() ConfirmationDialog.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsScriptCreateDialog() Instance
- func (self Instance) AsViewport() Viewport.Instance
- func (self Instance) AsWindow() Window.Instance
- func (self Instance) Config(inherits string, path string)
- func (self Instance) ID() ID
- func (self Instance) MoreArgs() MoreArgs
- func (self Instance) OnScriptCreated(cb func(script Script.Instance), flags ...Signal.Flags)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) Virtual(name string) reflect.Value
- type MoreArgs
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsAcceptDialog ¶
func (self *Extension[T]) AsAcceptDialog() AcceptDialog.Instance
func (*Extension[T]) AsConfirmationDialog ¶
func (self *Extension[T]) AsConfirmationDialog() ConfirmationDialog.Instance
func (*Extension[T]) AsScriptCreateDialog ¶
func (*Extension[T]) AsViewport ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.ScriptCreateDialog
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsAcceptDialog ¶
func (self Instance) AsAcceptDialog() AcceptDialog.Instance
func (Instance) AsConfirmationDialog ¶
func (self Instance) AsConfirmationDialog() ConfirmationDialog.Instance
func (Instance) AsScriptCreateDialog ¶
func (Instance) AsViewport ¶
func (Instance) MoreArgs ¶
MoreArgs enables certain functions to be called with additional 'optional' arguments.
func (Instance) OnScriptCreated ¶
type MoreArgs ¶
type MoreArgs [1]gdclass.ScriptCreateDialog
MoreArgs is a container for Instance functions with additional 'optional' arguments.