AudioEffectEQ21

package
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Published: Sep 18, 2025 License: MIT Imports: 26 Imported by: 0

Documentation

Overview

Frequency bands:

Band 1: 22 Hz

Band 2: 32 Hz

Band 3: 44 Hz

Band 4: 63 Hz

Band 5: 90 Hz

Band 6: 125 Hz

Band 7: 175 Hz

Band 8: 250 Hz

Band 9: 350 Hz

Band 10: 500 Hz

Band 11: 700 Hz

Band 12: 1000 Hz

Band 13: 1400 Hz

Band 14: 2000 Hz

Band 15: 2800 Hz

Band 16: 4000 Hz

Band 17: 5600 Hz

Band 18: 8000 Hz

Band 19: 11000 Hz

Band 20: 16000 Hz

Band 21: 22000 Hz

See also AudioEffectEQ, AudioEffectEQ6, AudioEffectEQ10.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsAudioEffectEQ21() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsAudioEffect

func (self *Extension[T]) AsAudioEffect() AudioEffect.Instance

func (*Extension[T]) AsAudioEffectEQ

func (self *Extension[T]) AsAudioEffectEQ() AudioEffectEQ.Instance

func (*Extension[T]) AsAudioEffectEQ21

func (self *Extension[T]) AsAudioEffectEQ21() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.AudioEffectEQ21

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsAudioEffect

func (self Instance) AsAudioEffect() AudioEffect.Instance

func (Instance) AsAudioEffectEQ

func (self Instance) AsAudioEffectEQ() AudioEffectEQ.Instance

func (Instance) AsAudioEffectEQ21

func (self Instance) AsAudioEffectEQ21() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) ID

func (self Instance) ID() ID

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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