CanvasTexture

package
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Published: Sep 18, 2025 License: MIT Imports: 28 Imported by: 0

Documentation

Overview

CanvasTexture is an alternative to ImageTexture for 2D rendering. It allows using normal maps and specular maps in any node that inherits from CanvasItem. CanvasTexture also allows overriding the texture's filter and repeat mode independently of the node's properties (or the project settings).

Note: CanvasTexture cannot be used in 3D. It will not display correctly when applied to any VisualInstance3D, such as Sprite3D or Decal. For physically-based materials in 3D, use BaseMaterial3D instead.

Index

Constants

This section is empty.

Variables

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Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsCanvasTexture() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsCanvasTexture

func (self *Extension[T]) AsCanvasTexture() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

func (*Extension[T]) AsTexture

func (self *Extension[T]) AsTexture() Texture.Instance

func (*Extension[T]) AsTexture2D

func (self *Extension[T]) AsTexture2D() Texture2D.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.CanvasTexture

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsCanvasTexture

func (self Instance) AsCanvasTexture() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsTexture

func (self Instance) AsTexture() Texture.Instance

func (Instance) AsTexture2D

func (self Instance) AsTexture2D() Texture2D.Instance

func (Instance) DiffuseTexture

func (self Instance) DiffuseTexture() Texture2D.Instance

func (Instance) ID

func (self Instance) ID() ID

func (Instance) NormalTexture

func (self Instance) NormalTexture() Texture2D.Instance

func (Instance) SetDiffuseTexture

func (self Instance) SetDiffuseTexture(value Texture2D.Instance)

func (Instance) SetNormalTexture

func (self Instance) SetNormalTexture(value Texture2D.Instance)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetSpecularColor

func (self Instance) SetSpecularColor(value Color.RGBA)

func (Instance) SetSpecularShininess

func (self Instance) SetSpecularShininess(value Float.X)

func (Instance) SetSpecularTexture

func (self Instance) SetSpecularTexture(value Texture2D.Instance)

func (Instance) SetTextureFilter

func (self Instance) SetTextureFilter(value CanvasItem.TextureFilter)

func (Instance) SetTextureRepeat

func (self Instance) SetTextureRepeat(value CanvasItem.TextureRepeat)

func (Instance) SpecularColor

func (self Instance) SpecularColor() Color.RGBA

func (Instance) SpecularShininess

func (self Instance) SpecularShininess() Float.X

func (Instance) SpecularTexture

func (self Instance) SpecularTexture() Texture2D.Instance

func (Instance) TextureFilter

func (self Instance) TextureFilter() CanvasItem.TextureFilter

func (Instance) TextureRepeat

func (self Instance) TextureRepeat() CanvasItem.TextureRepeat

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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