Documentation
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Overview ¶
Also known as 9-slice panels, NinePatchRect produces clean panels of any size based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's edges horizontally or vertically, tiles the center on both axes, and leaves the corners unchanged.
Index ¶
- type Advanced
- type Any
- type AxisStretchMode
- type Extension
- type ID
- type Instance
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsControl() Control.Instance
- func (self Instance) AsNinePatchRect() Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AxisStretchHorizontal() AxisStretchMode
- func (self Instance) AxisStretchVertical() AxisStretchMode
- func (self Instance) DrawCenter() bool
- func (self Instance) ID() ID
- func (self Instance) OnTextureChanged(cb func(), flags ...Signal.Flags)
- func (self Instance) PatchMarginBottom() int
- func (self Instance) PatchMarginLeft() int
- func (self Instance) PatchMarginRight() int
- func (self Instance) PatchMarginTop() int
- func (self Instance) RegionRect() Rect2.PositionSize
- func (self Instance) SetAxisStretchHorizontal(value AxisStretchMode)
- func (self Instance) SetAxisStretchVertical(value AxisStretchMode)
- func (self Instance) SetDrawCenter(value bool)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetPatchMarginBottom(value int)
- func (self Instance) SetPatchMarginLeft(value int)
- func (self Instance) SetPatchMarginRight(value int)
- func (self Instance) SetPatchMarginTop(value int)
- func (self Instance) SetRegionRect(value Rect2.PositionSize)
- func (self Instance) SetTexture(value Texture2D.Instance)
- func (self Instance) Texture() Texture2D.Instance
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type AxisStretchMode ¶
type AxisStretchMode int //gd:NinePatchRect.AxisStretchMode
const ( // Stretches the center texture across the NinePatchRect. This may cause the texture to be distorted. AxisStretchModeStretch AxisStretchMode = 0 // Repeats the center texture across the NinePatchRect. This won't cause any visible distortion. The texture must be seamless for this to work without displaying artifacts between edges. AxisStretchModeTile AxisStretchMode = 1 // Repeats the center texture across the NinePatchRect, but will also stretch the texture to make sure each tile is visible in full. This may cause the texture to be distorted, but less than [AxisStretchModeStretch]. The texture must be seamless for this to work without displaying artifacts between edges. AxisStretchModeTileFit AxisStretchMode = 2 )
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsCanvasItem ¶
func (self *Extension[T]) AsCanvasItem() CanvasItem.Instance
func (*Extension[T]) AsNinePatchRect ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.NinePatchRect
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) AsNinePatchRect ¶
func (Instance) AxisStretchHorizontal ¶
func (self Instance) AxisStretchHorizontal() AxisStretchMode
The stretch mode to use for horizontal stretching/tiling.
func (Instance) AxisStretchVertical ¶
func (self Instance) AxisStretchVertical() AxisStretchMode
The stretch mode to use for vertical stretching/tiling.
func (Instance) DrawCenter ¶
If true, draw the panel's center. Else, only draw the 9-slice's borders.
func (Instance) OnTextureChanged ¶
Emitted when the node's texture changes.
func (Instance) PatchMarginBottom ¶
The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
func (Instance) PatchMarginLeft ¶
The width of the 9-slice's left column. A margin of 16 means the 9-slice's left corners and side will have a width of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
func (Instance) PatchMarginRight ¶
The width of the 9-slice's right column. A margin of 16 means the 9-slice's right corners and side will have a width of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
func (Instance) PatchMarginTop ¶
The height of the 9-slice's top row. A margin of 16 means the 9-slice's top corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
func (Instance) RegionRect ¶
func (self Instance) RegionRect() Rect2.PositionSize
Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture.
func (Instance) SetAxisStretchHorizontal ¶
func (self Instance) SetAxisStretchHorizontal(value AxisStretchMode)
SetAxisStretchHorizontal sets the property returned by [GetHAxisStretchMode].
func (Instance) SetAxisStretchVertical ¶
func (self Instance) SetAxisStretchVertical(value AxisStretchMode)
SetAxisStretchVertical sets the property returned by [GetVAxisStretchMode].
func (Instance) SetDrawCenter ¶
SetDrawCenter sets the property returned by [IsDrawCenterEnabled].
func (Instance) SetPatchMarginBottom ¶
SetPatchMarginBottom sets the property returned by [GetPatchMargin].
func (Instance) SetPatchMarginLeft ¶
SetPatchMarginLeft sets the property returned by [GetPatchMargin].
func (Instance) SetPatchMarginRight ¶
SetPatchMarginRight sets the property returned by [GetPatchMargin].
func (Instance) SetPatchMarginTop ¶
SetPatchMarginTop sets the property returned by [GetPatchMargin].
func (Instance) SetRegionRect ¶
func (self Instance) SetRegionRect(value Rect2.PositionSize)
SetRegionRect sets the property returned by [GetRegionRect].
func (Instance) SetTexture ¶
SetTexture sets the property returned by [GetTexture].