GLTFMesh

package
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Published: Sep 20, 2025 License: MIT Imports: 26 Imported by: 0

Documentation

Overview

GLTFMesh handles 3D mesh data imported from glTF files. It includes properties for blend channels, blend weights, instance materials, and the mesh itself.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsGLTFMesh() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsGLTFMesh

func (self *Extension[T]) AsGLTFMesh() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.GLTFMesh

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsGLTFMesh

func (self Instance) AsGLTFMesh() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) BlendWeights

func (self Instance) BlendWeights() []float32

An array of floats representing the blend weights of the mesh.

func (Instance) GetAdditionalData

func (self Instance) GetAdditionalData(extension_name string) any

Gets additional arbitrary data in this GLTFMesh instance. This can be used to keep per-node state data in GLTFDocumentExtension classes, which is important because they are stateless.

The argument should be the GLTFDocumentExtension name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is null.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) InstanceMaterials

func (self Instance) InstanceMaterials() []Material.Instance

An array of Material objects representing the materials used in the mesh.

func (Instance) Mesh

func (self Instance) Mesh() ImporterMesh.Instance

The ImporterMesh object representing the mesh itself.

func (Instance) OriginalName

func (self Instance) OriginalName() string

The original name of the mesh.

func (Instance) SetAdditionalData

func (self Instance) SetAdditionalData(extension_name string, additional_data any)

Sets additional arbitrary data in this GLTFMesh instance. This can be used to keep per-node state data in GLTFDocumentExtension classes, which is important because they are stateless.

The first argument should be the GLTFDocumentExtension name (does not have to match the extension name in the glTF file), and the second argument can be anything you want.

func (Instance) SetBlendWeights

func (self Instance) SetBlendWeights(value []float32)

SetBlendWeights sets the property returned by [GetBlendWeights].

func (Instance) SetInstanceMaterials

func (self Instance) SetInstanceMaterials(value []Material.Instance)

SetInstanceMaterials sets the property returned by [GetInstanceMaterials].

func (Instance) SetMesh

func (self Instance) SetMesh(value ImporterMesh.Instance)

SetMesh sets the property returned by [GetMesh].

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetOriginalName

func (self Instance) SetOriginalName(value string)

SetOriginalName sets the property returned by [GetOriginalName].

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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