ParallaxBackground

package
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Published: Sep 20, 2025 License: MIT Imports: 26 Imported by: 0

Documentation

Overview

A ParallaxBackground uses one or more ParallaxLayer child nodes to create a parallax effect. Each ParallaxLayer can move at a different speed using ParallaxLayer.MotionOffset. This creates an illusion of depth in a 2D game. If not used with a Camera2D, you must manually calculate the ScrollOffset.

Note: Each ParallaxBackground is drawn on one specific Viewport and cannot be shared between multiple Viewports, see CanvasLayer.CustomViewport. When using multiple Viewports, for example in a split-screen game, you need create an individual ParallaxBackground for each Viewport you want it to be drawn on.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsParallaxBackground() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsCanvasLayer

func (self *Extension[T]) AsCanvasLayer() CanvasLayer.Instance

func (*Extension[T]) AsNode

func (self *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsParallaxBackground

func (self *Extension[T]) AsParallaxBackground() Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.ParallaxBackground

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsCanvasLayer

func (self Instance) AsCanvasLayer() CanvasLayer.Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsParallaxBackground

func (self Instance) AsParallaxBackground() Instance

func (Instance) ID

func (self Instance) ID() ID

func (Instance) ScrollBaseOffset

func (self Instance) ScrollBaseOffset() Vector2.XY

The base position offset for all ParallaxLayer children.

func (Instance) ScrollBaseScale

func (self Instance) ScrollBaseScale() Vector2.XY

The base motion scale for all ParallaxLayer children.

func (Instance) ScrollIgnoreCameraZoom

func (self Instance) ScrollIgnoreCameraZoom() bool

If true, elements in ParallaxLayer child aren't affected by the zoom level of the camera.

func (Instance) ScrollLimitBegin

func (self Instance) ScrollLimitBegin() Vector2.XY

Top-left limits for scrolling to begin. If the camera is outside of this limit, the background will stop scrolling. Must be lower than ScrollLimitEnd to work.

func (Instance) ScrollLimitEnd

func (self Instance) ScrollLimitEnd() Vector2.XY

Bottom-right limits for scrolling to end. If the camera is outside of this limit, the background will stop scrolling. Must be higher than ScrollLimitBegin to work.

func (Instance) ScrollOffset

func (self Instance) ScrollOffset() Vector2.XY

The ParallaxBackground's scroll value. Calculated automatically when using a Camera2D, but can be used to manually manage scrolling when no camera is present.

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetScrollBaseOffset

func (self Instance) SetScrollBaseOffset(value Vector2.XY)

SetScrollBaseOffset sets the property returned by [GetScrollBaseOffset].

func (Instance) SetScrollBaseScale

func (self Instance) SetScrollBaseScale(value Vector2.XY)

SetScrollBaseScale sets the property returned by [GetScrollBaseScale].

func (Instance) SetScrollIgnoreCameraZoom

func (self Instance) SetScrollIgnoreCameraZoom(value bool)

SetScrollIgnoreCameraZoom sets the property returned by [IsIgnoreCameraZoom].

func (Instance) SetScrollLimitBegin

func (self Instance) SetScrollLimitBegin(value Vector2.XY)

SetScrollLimitBegin sets the property returned by [GetLimitBegin].

func (Instance) SetScrollLimitEnd

func (self Instance) SetScrollLimitEnd(value Vector2.XY)

SetScrollLimitEnd sets the property returned by [GetLimitEnd].

func (Instance) SetScrollOffset

func (self Instance) SetScrollOffset(value Vector2.XY)

SetScrollOffset sets the property returned by [GetScrollOffset].

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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