Documentation
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Overview ¶
A ParallaxBackground uses one or more ParallaxLayer child nodes to create a parallax effect. Each ParallaxLayer can move at a different speed using ParallaxLayer.MotionOffset. This creates an illusion of depth in a 2D game. If not used with a Camera2D, you must manually calculate the ScrollOffset.
Note: Each ParallaxBackground is drawn on one specific Viewport and cannot be shared between multiple Viewports, see CanvasLayer.CustomViewport. When using multiple Viewports, for example in a split-screen game, you need create an individual ParallaxBackground for each Viewport you want it to be drawn on.
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AsCanvasLayer() CanvasLayer.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsParallaxBackground() Instance
- func (self Instance) ID() ID
- func (self Instance) ScrollBaseOffset() Vector2.XY
- func (self Instance) ScrollBaseScale() Vector2.XY
- func (self Instance) ScrollIgnoreCameraZoom() bool
- func (self Instance) ScrollLimitBegin() Vector2.XY
- func (self Instance) ScrollLimitEnd() Vector2.XY
- func (self Instance) ScrollOffset() Vector2.XY
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetScrollBaseOffset(value Vector2.XY)
- func (self Instance) SetScrollBaseScale(value Vector2.XY)
- func (self Instance) SetScrollIgnoreCameraZoom(value bool)
- func (self Instance) SetScrollLimitBegin(value Vector2.XY)
- func (self Instance) SetScrollLimitEnd(value Vector2.XY)
- func (self Instance) SetScrollOffset(value Vector2.XY)
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsCanvasLayer ¶
func (self *Extension[T]) AsCanvasLayer() CanvasLayer.Instance
func (*Extension[T]) AsParallaxBackground ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.ParallaxBackground
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCanvasLayer ¶
func (self Instance) AsCanvasLayer() CanvasLayer.Instance
func (Instance) AsParallaxBackground ¶
func (Instance) ScrollBaseOffset ¶
The base position offset for all ParallaxLayer children.
func (Instance) ScrollBaseScale ¶
The base motion scale for all ParallaxLayer children.
func (Instance) ScrollIgnoreCameraZoom ¶
If true, elements in ParallaxLayer child aren't affected by the zoom level of the camera.
func (Instance) ScrollLimitBegin ¶
Top-left limits for scrolling to begin. If the camera is outside of this limit, the background will stop scrolling. Must be lower than ScrollLimitEnd to work.
func (Instance) ScrollLimitEnd ¶
Bottom-right limits for scrolling to end. If the camera is outside of this limit, the background will stop scrolling. Must be higher than ScrollLimitBegin to work.
func (Instance) ScrollOffset ¶
The ParallaxBackground's scroll value. Calculated automatically when using a Camera2D, but can be used to manually manage scrolling when no camera is present.
func (Instance) SetScrollBaseOffset ¶
SetScrollBaseOffset sets the property returned by [GetScrollBaseOffset].
func (Instance) SetScrollBaseScale ¶
SetScrollBaseScale sets the property returned by [GetScrollBaseScale].
func (Instance) SetScrollIgnoreCameraZoom ¶
SetScrollIgnoreCameraZoom sets the property returned by [IsIgnoreCameraZoom].
func (Instance) SetScrollLimitBegin ¶
SetScrollLimitBegin sets the property returned by [GetLimitBegin].
func (Instance) SetScrollLimitEnd ¶
SetScrollLimitEnd sets the property returned by [GetLimitEnd].
func (Instance) SetScrollOffset ¶
SetScrollOffset sets the property returned by [GetScrollOffset].