Documentation
¶
Overview ¶
This object is used by RenderingDevice.
Index ¶
- type Advanced
- type Any
- type Extension
- type ID
- type Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsRDPipelineColorBlendState() Instance
- func (self Instance) AsRefCounted() [1]gd.RefCounted
- func (self Instance) Attachments() []RDPipelineColorBlendStateAttachment.Instance
- func (self Instance) BlendConstant() Color.RGBA
- func (self Instance) EnableLogicOp() bool
- func (self Instance) ID() ID
- func (self Instance) LogicOp() Rendering.LogicOperation
- func (self Instance) SetAttachments(value []RDPipelineColorBlendStateAttachment.Instance)
- func (self Instance) SetBlendConstant(value Color.RGBA)
- func (self Instance) SetEnableLogicOp(value bool)
- func (self Instance) SetLogicOp(value Rendering.LogicOperation)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsRDPipelineColorBlendState ¶
func (*Extension[T]) AsRefCounted ¶
func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.RDPipelineColorBlendState
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsRDPipelineColorBlendState ¶
func (Instance) AsRefCounted ¶
func (self Instance) AsRefCounted() [1]gd.RefCounted
func (Instance) Attachments ¶
func (self Instance) Attachments() []RDPipelineColorBlendStateAttachment.Instance
The attachments that are blended together.
func (Instance) BlendConstant ¶
The constant color to blend with. See also RenderingDevice.DrawListSetBlendConstants.
func (Instance) EnableLogicOp ¶
If true, performs the logic operation defined in LogicOp.
func (Instance) LogicOp ¶
func (self Instance) LogicOp() Rendering.LogicOperation
The logic operation to perform for blending. Only effective if EnableLogicOp is true.
func (Instance) SetAttachments ¶
func (self Instance) SetAttachments(value []RDPipelineColorBlendStateAttachment.Instance)
SetAttachments sets the property returned by [GetAttachments].
func (Instance) SetBlendConstant ¶
SetBlendConstant sets the property returned by [GetBlendConstant].
func (Instance) SetEnableLogicOp ¶
SetEnableLogicOp sets the property returned by [GetEnableLogicOp].
func (Instance) SetLogicOp ¶
func (self Instance) SetLogicOp(value Rendering.LogicOperation)
SetLogicOp sets the property returned by [GetLogicOp].