RDVertexAttribute

package
v0.0.0-...-357ca8a Latest Latest
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Published: Sep 20, 2025 License: MIT Imports: 24 Imported by: 0

Documentation

Overview

This object is used by RenderingDevice.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsRDVertexAttribute() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRDVertexAttribute

func (self *Extension[T]) AsRDVertexAttribute() Instance

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.RDVertexAttribute

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRDVertexAttribute

func (self Instance) AsRDVertexAttribute() Instance

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) Format

func (self Instance) Format() Rendering.DataFormat

The way that this attribute's data is interpreted when sent to a shader.

func (Instance) Frequency

func (self Instance) Frequency() Rendering.VertexFrequency

The rate at which this attribute is pulled from its vertex buffer.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Location

func (self Instance) Location() int

The location in the shader that this attribute is bound to.

func (Instance) Offset

func (self Instance) Offset() int

The number of bytes between the start of the vertex buffer and the first instance of this attribute.

func (Instance) SetFormat

func (self Instance) SetFormat(value Rendering.DataFormat)

SetFormat sets the property returned by [GetFormat].

func (Instance) SetFrequency

func (self Instance) SetFrequency(value Rendering.VertexFrequency)

SetFrequency sets the property returned by [GetFrequency].

func (Instance) SetLocation

func (self Instance) SetLocation(value int)

SetLocation sets the property returned by [GetLocation].

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetOffset

func (self Instance) SetOffset(value int)

SetOffset sets the property returned by [GetOffset].

func (Instance) SetStride

func (self Instance) SetStride(value int)

SetStride sets the property returned by [GetStride].

func (Instance) Stride

func (self Instance) Stride() int

The number of bytes between the starts of consecutive instances of this attribute.

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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