RibbonTrailMesh

package
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Published: Sep 20, 2025 License: MIT Imports: 27 Imported by: 0

Documentation

Overview

RibbonTrailMesh represents a straight ribbon-shaped mesh with variable width. The ribbon is composed of a number of flat or cross-shaped sections, each with the same SectionLength and number of SectionSegments. A Curve is sampled along the total length of the ribbon, meaning that the curve determines the size of the ribbon along its length.

This primitive mesh is usually used for particle trails.

Index

Constants

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Variables

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Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsRibbonTrailMesh() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsMesh

func (self *Extension[T]) AsMesh() Mesh.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsPrimitiveMesh

func (self *Extension[T]) AsPrimitiveMesh() PrimitiveMesh.Instance

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

func (*Extension[T]) AsRibbonTrailMesh

func (self *Extension[T]) AsRibbonTrailMesh() Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.RibbonTrailMesh

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsMesh

func (self Instance) AsMesh() Mesh.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsPrimitiveMesh

func (self Instance) AsPrimitiveMesh() PrimitiveMesh.Instance

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsRibbonTrailMesh

func (self Instance) AsRibbonTrailMesh() Instance

func (Instance) Curve

func (self Instance) Curve() Curve.Instance

Determines the size of the ribbon along its length. The size of a particular section segment is obtained by multiplying the baseline Size by the value of this curve at the given distance. For values smaller than 0, the faces will be inverted. Should be a unit Curve.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) SectionLength

func (self Instance) SectionLength() Float.X

The length of a section of the ribbon.

func (Instance) SectionSegments

func (self Instance) SectionSegments() int

The number of segments in a section. The Curve is sampled on each segment to determine its size. Higher values result in a more detailed ribbon at the cost of performance.

func (Instance) Sections

func (self Instance) Sections() int

The total number of sections on the ribbon.

func (Instance) SetCurve

func (self Instance) SetCurve(value Curve.Instance)

SetCurve sets the property returned by [GetCurve].

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetSectionLength

func (self Instance) SetSectionLength(value Float.X)

SetSectionLength sets the property returned by [GetSectionLength].

func (Instance) SetSectionSegments

func (self Instance) SetSectionSegments(value int)

SetSectionSegments sets the property returned by [GetSectionSegments].

func (Instance) SetSections

func (self Instance) SetSections(value int)

SetSections sets the property returned by [GetSections].

func (Instance) SetShape

func (self Instance) SetShape(value Shape)

SetShape sets the property returned by [GetShape].

func (Instance) SetSize

func (self Instance) SetSize(value Float.X)

SetSize sets the property returned by [GetSize].

func (Instance) Shape

func (self Instance) Shape() Shape

Determines the shape of the ribbon.

func (Instance) Size

func (self Instance) Size() Float.X

The baseline size of the ribbon. The size of a particular section segment is obtained by multiplying this size by the value of the Curve at the given distance.

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

type Shape

type Shape int //gd:RibbonTrailMesh.Shape
const (
	// Gives the mesh a single flat face.
	ShapeFlat Shape = 0
	// Gives the mesh two perpendicular flat faces, making a cross shape.
	ShapeCross Shape = 1
)

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