Documentation
¶
Overview ¶
Arranges child controls into a tabbed view, creating a tab for each one. The active tab's corresponding control is made visible, while all other child controls are hidden. Ignores non-control children.
Note: The drawing of the clickable tabs is handled by this node; TabBar is not needed.
Index ¶
- type Advanced
- type Any
- type Extension
- func (self *Extension[T]) AsCanvasItem() CanvasItem.Instance
- func (self *Extension[T]) AsContainer() Container.Instance
- func (self *Extension[T]) AsControl() Control.Instance
- func (self *Extension[T]) AsNode() Node.Instance
- func (self *Extension[T]) AsObject() [1]gd.Object
- func (self *Extension[T]) AsTabContainer() Instance
- type ID
- type Instance
- func (self Instance) AllTabsInFront() bool
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsContainer() Container.Instance
- func (self Instance) AsControl() Control.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsTabContainer() Instance
- func (self Instance) ClipTabs() bool
- func (self Instance) CurrentTab() int
- func (self Instance) DeselectEnabled() bool
- func (self Instance) DragToRearrangeEnabled() bool
- func (self Instance) GetCurrentTabControl() Control.Instance
- func (self Instance) GetPopup() Popup.Instance
- func (self Instance) GetPreviousTab() int
- func (self Instance) GetTabBar() TabBar.Instance
- func (self Instance) GetTabButtonIcon(tab_idx int) Texture2D.Instance
- func (self Instance) GetTabControl(tab_idx int) Control.Instance
- func (self Instance) GetTabCount() int
- func (self Instance) GetTabIcon(tab_idx int) Texture2D.Instance
- func (self Instance) GetTabIconMaxWidth(tab_idx int) int
- func (self Instance) GetTabIdxAtPoint(point Vector2.XY) int
- func (self Instance) GetTabIdxFromControl(control Control.Instance) int
- func (self Instance) GetTabMetadata(tab_idx int) any
- func (self Instance) GetTabTitle(tab_idx int) string
- func (self Instance) GetTabTooltip(tab_idx int) string
- func (self Instance) ID() ID
- func (self Instance) IsTabDisabled(tab_idx int) bool
- func (self Instance) IsTabHidden(tab_idx int) bool
- func (self Instance) OnActiveTabRearranged(cb func(idx_to int), flags ...Signal.Flags)
- func (self Instance) OnPrePopupPressed(cb func(), flags ...Signal.Flags)
- func (self Instance) OnTabButtonPressed(cb func(tab int), flags ...Signal.Flags)
- func (self Instance) OnTabChanged(cb func(tab int), flags ...Signal.Flags)
- func (self Instance) OnTabClicked(cb func(tab int), flags ...Signal.Flags)
- func (self Instance) OnTabHovered(cb func(tab int), flags ...Signal.Flags)
- func (self Instance) OnTabSelected(cb func(tab int), flags ...Signal.Flags)
- func (self Instance) SelectNextAvailable() bool
- func (self Instance) SelectPreviousAvailable() bool
- func (self Instance) SetAllTabsInFront(value bool)
- func (self Instance) SetClipTabs(value bool)
- func (self Instance) SetCurrentTab(value int)
- func (self Instance) SetDeselectEnabled(value bool)
- func (self Instance) SetDragToRearrangeEnabled(value bool)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) SetPopup(popup Node.Instance)
- func (self Instance) SetTabAlignment(value TabBar.AlignmentMode)
- func (self Instance) SetTabButtonIcon(tab_idx int, icon Texture2D.Instance)
- func (self Instance) SetTabDisabled(tab_idx int, disabled bool)
- func (self Instance) SetTabFocusMode(value Control.FocusMode)
- func (self Instance) SetTabHidden(tab_idx int, hidden bool)
- func (self Instance) SetTabIcon(tab_idx int, icon Texture2D.Instance)
- func (self Instance) SetTabIconMaxWidth(tab_idx int, width int)
- func (self Instance) SetTabMetadata(tab_idx int, metadata any)
- func (self Instance) SetTabTitle(tab_idx int, title string)
- func (self Instance) SetTabTooltip(tab_idx int, tooltip string)
- func (self Instance) SetTabsPosition(value TabPosition)
- func (self Instance) SetTabsRearrangeGroup(value int)
- func (self Instance) SetTabsVisible(value bool)
- func (self Instance) SetUseHiddenTabsForMinSize(value bool)
- func (self Instance) TabAlignment() TabBar.AlignmentMode
- func (self Instance) TabFocusMode() Control.FocusMode
- func (self Instance) TabsPosition() TabPosition
- func (self Instance) TabsRearrangeGroup() int
- func (self Instance) TabsVisible() bool
- func (self Instance) UseHiddenTabsForMinSize() bool
- func (self Instance) Virtual(name string) reflect.Value
- type TabPosition
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsCanvasItem ¶
func (self *Extension[T]) AsCanvasItem() CanvasItem.Instance
func (*Extension[T]) AsContainer ¶
func (*Extension[T]) AsTabContainer ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.TabContainer
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AllTabsInFront ¶
If true, all tabs are drawn in front of the panel. If false, inactive tabs are drawn behind the panel.
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) AsContainer ¶
func (Instance) AsTabContainer ¶
func (Instance) ClipTabs ¶
If true, tabs overflowing this node's width will be hidden, displaying two navigation buttons instead. Otherwise, this node's minimum size is updated so that all tabs are visible.
func (Instance) CurrentTab ¶
The current tab index. When set, this index's Control node's visible property is set to true and all others are set to false.
A value of -1 means that no tab is selected.
func (Instance) DeselectEnabled ¶
If true, all tabs can be deselected so that no tab is selected. Click on the CurrentTab to deselect it.
Only the tab header will be shown if no tabs are selected.
func (Instance) DragToRearrangeEnabled ¶
If true, tabs can be rearranged with mouse drag.
func (Instance) GetCurrentTabControl ¶
Returns the child Control node located at the active tab index.
func (Instance) GetPopup ¶
Returns the Popup node instance if one has been set already with SetPopup.
Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their Window.Visible property.
func (Instance) GetPreviousTab ¶
Returns the previously active tab index.
func (Instance) GetTabBar ¶
Returns the TabBar contained in this container.
Warning: This is a required internal node, removing and freeing it or editing its tabs may cause a crash. If you wish to edit the tabs, use the methods provided in TabContainer.
func (Instance) GetTabButtonIcon ¶
Returns the button icon from the tab at index 'tab_idx'.
func (Instance) GetTabControl ¶
Returns the Control node from the tab at index 'tab_idx'.
func (Instance) GetTabIcon ¶
Returns the Texture2D for the tab at index 'tab_idx' or null if the tab has no Texture2D.
func (Instance) GetTabIconMaxWidth ¶
Returns the maximum allowed width of the icon for the tab at index 'tab_idx'.
func (Instance) GetTabIdxAtPoint ¶
Returns the index of the tab at local coordinates 'point'. Returns -1 if the point is outside the control boundaries or if there's no tab at the queried position.
func (Instance) GetTabIdxFromControl ¶
Returns the index of the tab tied to the given 'control'. The control must be a child of the TabContainer.
func (Instance) GetTabMetadata ¶
Returns the metadata value set to the tab at index 'tab_idx' using SetTabMetadata. If no metadata was previously set, returns null by default.
func (Instance) GetTabTitle ¶
Returns the title of the tab at index 'tab_idx'. Tab titles default to the name of the indexed child node, but this can be overridden with SetTabTitle.
func (Instance) GetTabTooltip ¶
Returns the tooltip text of the tab at index 'tab_idx'.
func (Instance) IsTabDisabled ¶
Returns true if the tab at index 'tab_idx' is disabled.
func (Instance) IsTabHidden ¶
Returns true if the tab at index 'tab_idx' is hidden.
func (Instance) OnActiveTabRearranged ¶
Emitted when the active tab is rearranged via mouse drag. See DragToRearrangeEnabled.
func (Instance) OnPrePopupPressed ¶
Emitted when the TabContainer's Popup button is clicked. See SetPopup for details.
func (Instance) OnTabButtonPressed ¶
Emitted when the user clicks on the button icon on this tab.
func (Instance) OnTabChanged ¶
Emitted when switching to another tab.
func (Instance) OnTabClicked ¶
Emitted when a tab is clicked, even if it is the current tab.
func (Instance) OnTabHovered ¶
Emitted when a tab is hovered by the mouse.
func (Instance) OnTabSelected ¶
Emitted when a tab is selected via click, directional input, or script, even if it is the current tab.
func (Instance) SelectNextAvailable ¶
Selects the first available tab with greater index than the currently selected. Returns true if tab selection changed.
func (Instance) SelectPreviousAvailable ¶
Selects the first available tab with lower index than the currently selected. Returns true if tab selection changed.
func (Instance) SetAllTabsInFront ¶
SetAllTabsInFront sets the property returned by [IsAllTabsInFront].
func (Instance) SetClipTabs ¶
SetClipTabs sets the property returned by [GetClipTabs].
func (Instance) SetCurrentTab ¶
SetCurrentTab sets the property returned by [GetCurrentTab].
func (Instance) SetDeselectEnabled ¶
SetDeselectEnabled sets the property returned by [GetDeselectEnabled].
func (Instance) SetDragToRearrangeEnabled ¶
SetDragToRearrangeEnabled sets the property returned by [GetDragToRearrangeEnabled].
func (Instance) SetPopup ¶
If set on a Popup node instance, a popup menu icon appears in the top-right corner of the TabContainer (setting it to null will make it go away). Clicking it will expand the Popup node.
func (Instance) SetTabAlignment ¶
func (self Instance) SetTabAlignment(value TabBar.AlignmentMode)
SetTabAlignment sets the property returned by [GetTabAlignment].
func (Instance) SetTabButtonIcon ¶
Sets the button icon from the tab at index 'tab_idx'.
func (Instance) SetTabDisabled ¶
If 'disabled' is true, disables the tab at index 'tab_idx', making it non-interactable.
func (Instance) SetTabFocusMode ¶
SetTabFocusMode sets the property returned by [GetTabFocusMode].
func (Instance) SetTabHidden ¶
If 'hidden' is true, hides the tab at index 'tab_idx', making it disappear from the tab area.
func (Instance) SetTabIcon ¶
Sets an icon for the tab at index 'tab_idx'.
func (Instance) SetTabIconMaxWidth ¶
Sets the maximum allowed width of the icon for the tab at index 'tab_idx'. This limit is applied on top of the default size of the icon and on top of theme's 'icon_max_width'. The height is adjusted according to the icon's ratio.
func (Instance) SetTabMetadata ¶
Sets the metadata value for the tab at index 'tab_idx', which can be retrieved later using GetTabMetadata.
func (Instance) SetTabTitle ¶
Sets a custom title for the tab at index 'tab_idx' (tab titles default to the name of the indexed child node). Set it back to the child's name to make the tab default to it again.
func (Instance) SetTabTooltip ¶
Sets a custom tooltip text for tab at index 'tab_idx'.
Note: By default, if the 'tooltip' is empty and the tab text is truncated (not all characters fit into the tab), the title will be displayed as a tooltip. To hide the tooltip, assign " " as the 'tooltip' text.
func (Instance) SetTabsPosition ¶
func (self Instance) SetTabsPosition(value TabPosition)
SetTabsPosition sets the property returned by [GetTabsPosition].
func (Instance) SetTabsRearrangeGroup ¶
SetTabsRearrangeGroup sets the property returned by [GetTabsRearrangeGroup].
func (Instance) SetTabsVisible ¶
SetTabsVisible sets the property returned by [AreTabsVisible].
func (Instance) SetUseHiddenTabsForMinSize ¶
SetUseHiddenTabsForMinSize sets the property returned by [GetUseHiddenTabsForMinSize].
func (Instance) TabAlignment ¶
func (self Instance) TabAlignment() TabBar.AlignmentMode
The position at which tabs will be placed.
func (Instance) TabFocusMode ¶
The focus access mode for the internal TabBar node.
func (Instance) TabsPosition ¶
func (self Instance) TabsPosition() TabPosition
The position of the tab bar.
func (Instance) TabsRearrangeGroup ¶
TabContainers with the same rearrange group ID will allow dragging the tabs between them. Enable drag with DragToRearrangeEnabled.
Setting this to -1 will disable rearranging between TabContainers.
func (Instance) TabsVisible ¶
If true, tabs are visible. If false, tabs' content and titles are hidden.
func (Instance) UseHiddenTabsForMinSize ¶
If true, child Control nodes that are hidden have their minimum size take into account in the total, instead of only the currently visible one.
type TabPosition ¶
type TabPosition int //gd:TabContainer.TabPosition
const ( // Places the tab bar at the top. PositionTop TabPosition = 0 // Places the tab bar at the bottom. The tab bar's [StyleBox] will be flipped vertically. // // [StyleBox]: https://pkg.go.dev/graphics.gd/classdb/StyleBox PositionBottom TabPosition = 1 // Represents the size of the [TabPosition] enum. PositionMax TabPosition = 2 )