XRBodyModifier3D

package
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Published: Sep 20, 2025 License: MIT Imports: 26 Imported by: 0

Documentation

Overview

This node uses body tracking data from an XRBodyTracker to pose the skeleton of a body mesh.

Positioning of the body is performed by creating an XRNode3D ancestor of the body mesh driven by the same XRBodyTracker.

The body tracking position-data is scaled by Skeleton3D.MotionScale when applied to the skeleton, which can be used to adjust the tracked body to match the scale of the body model.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsXRBodyModifier3D() Instance
}

type BodyUpdate

type BodyUpdate int //gd:XRBodyModifier3D.BodyUpdate
const (
	// The skeleton's upper body joints are updated.
	BodyUpdateUpperBody BodyUpdate = 1
	// The skeleton's lower body joints are updated.
	BodyUpdateLowerBody BodyUpdate = 2
	// The skeleton's hand joints are updated.
	BodyUpdateHands BodyUpdate = 4
)

type BoneUpdate

type BoneUpdate int //gd:XRBodyModifier3D.BoneUpdate
const (
	// The skeleton's bones are fully updated (both position and rotation) to match the tracked bones.
	BoneUpdateFull BoneUpdate = 0
	// The skeleton's bones are only rotated to align with the tracked bones, preserving bone length.
	BoneUpdateRotationOnly BoneUpdate = 1
	// Represents the size of the [BoneUpdate] enum.
	BoneUpdateMax BoneUpdate = 2
)

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsNode

func (self *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsNode3D

func (self *Extension[T]) AsNode3D() Node3D.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsSkeletonModifier3D

func (self *Extension[T]) AsSkeletonModifier3D() SkeletonModifier3D.Instance

func (*Extension[T]) AsXRBodyModifier3D

func (self *Extension[T]) AsXRBodyModifier3D() Instance

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.XRBodyModifier3D

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsNode3D

func (self Instance) AsNode3D() Node3D.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsSkeletonModifier3D

func (self Instance) AsSkeletonModifier3D() SkeletonModifier3D.Instance

func (Instance) AsXRBodyModifier3D

func (self Instance) AsXRBodyModifier3D() Instance

func (Instance) BodyTracker

func (self Instance) BodyTracker() string

The name of the XRBodyTracker registered with XRServer to obtain the body tracking data from.

func (Instance) BodyUpdate

func (self Instance) BodyUpdate() BodyUpdate

Specifies the body parts to update.

func (Instance) BoneUpdate

func (self Instance) BoneUpdate() BoneUpdate

Specifies the type of updates to perform on the bones.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) SetBodyTracker

func (self Instance) SetBodyTracker(value string)

SetBodyTracker sets the property returned by [GetBodyTracker].

func (Instance) SetBodyUpdate

func (self Instance) SetBodyUpdate(value BodyUpdate)

SetBodyUpdate sets the property returned by [GetBodyUpdate].

func (Instance) SetBoneUpdate

func (self Instance) SetBoneUpdate(value BoneUpdate)

SetBoneUpdate sets the property returned by [GetBoneUpdate].

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

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